WorldWar of Connectidia

WorldWar of Connectidia

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.03
coolness: 0.84
fun: 2.62
graphics: 2.67
humor: 2.71
innovation: 3.29
mood: 2.82
overall: 3.02
theme: 3.75
LINUX User :

Install the package "love" (https://www.love2d.org/)

Then, Use the command "love WorldWarOfConnectidia.love"

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Hello !

My game is a fight/management game.

You control two characters in two worlds.

These worlds are connected. When you move one character, the second will also move. But that's not all of the connection.

Your actions in a world do other actions in the other world.

The goal is to keep alive both worlds until you destroy their connection (Symbolized by a portal).

To keep alive a world, you need to defend the fortress. Your king will be generous with you if you do it very well!

So, please take a look at my game!

You can play in a EASY version, a NORMAL version and a HARD version.

You have also a second mode game (Story mode and Legion mode). The second one is only centered on the second part of the Story mode.

The mad kings is waiting for YOU!

--- SPOILERS ---

Some explanations about the game :

Automatically, when 1 wood and 1 stone is available, your king will form a soldier. But only if an inhabitant is available. So, if no inhabitant is free, you can stack the stone and the wood to build a canon or a tower.

This is the strategy to build this building.

To expand your territory, you need to hire farmer. Farmers generate food for your inhabitants... But this explanation is on the tutoriel ! :)

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