WorldWar of Connectidia

by goutye
Overall★★★★★★★★★★3.02
Fun★★★★★★★★★★2.62
Innovation★★★★★★★★★★3.29
Theme★★★★★★★★★★3.75
Graphics★★★★★★★★★★2.67
Audio★★★★★★★★★★3.03
Humor★★★★★★★★★★2.71
Mood★★★★★★★★★★2.82
Coolness★★★★★★★★★★84%
LINUX User :
Install the package "love" (https://www.love2d.org/)
Then, Use the command "love WorldWarOfConnectidia.love"
-------------------------------------------------------

Hello !
My game is a fight/management game.

You control two characters in two worlds.
These worlds are connected. When you move one character, the second will also move. But that's not all of the connection.
Your actions in a world do other actions in the other world.

The goal is to keep alive both worlds until you destroy their connection (Symbolized by a portal).
To keep alive a world, you need to defend the fortress. Your king will be generous with you if you do it very well!

So, please take a look at my game!
You can play in a EASY version, a NORMAL version and a HARD version.

You have also a second mode game (Story mode and Legion mode). The second one is only centered on the second part of the Story mode.

The mad kings is waiting for YOU!

--- SPOILERS ---

Some explanations about the game :

Automatically, when 1 wood and 1 stone is available, your king will form a soldier. But only if an inhabitant is available. So, if no inhabitant is free, you can stack the stone and the wood to build a canon or a tower.
This is the strategy to build this building.

To expand your territory, you need to hire farmer. Farmers generate food for your inhabitants... But this explanation is on the tutoriel ! :)

---

Comments27

sapermysz
sapermysz25 Aug 2014, 14:34
I have 32 bit system and i can`t play
MarekkPie
MarekkPie25 Aug 2014, 16:20
Really took the theme to heart. However, the tutorial has so much text and the controls are found at the beginning that by the time I reached the part where I play, I completely forgot what I was supposed to do.
Goutye
Goutyeauthor25 Aug 2014, 16:20
I will put a release on 32bit system in one minute ! Sorry !
Tomker25 Aug 2014, 16:26
Pretty clear UI, good game concept. Interesting.
rantt
rantt25 Aug 2014, 16:26
I like design, and moving between worlds was interesting. I got an error when I hit one of the WASD key in the instructions screen "Mouse.lua:57: attempt to index a nil value" so I just use the arrows instead and it worked fine. Good game, I enjoyed it.
lion123
lion12325 Aug 2014, 16:32
Nice game. The only strange thing was default azerty keyboard which lead to w and a keys not working
Also when I started for the first time it threw an error:
Mouse.lua:57: attempt to index a nil value
in function 'whereReleased'
in MenuScreen.lua:20
owyoow25 Aug 2014, 16:35
I played the OS/X version and the controls are not working correctly. The tutorial says use wasd to move but for me it is: Q is left. Z is up. S is down D is right. I use a qwerty keyboard. I think the tutorial is a bit too long
Goutye
Goutyeauthor25 Aug 2014, 16:45
Oups. I will make a correction (ZQSD to WASD)! Thanks
HoboMechanistic25 Aug 2014, 16:49
Good concept, nice that you put in the effort to make a tutorial. You managed to combine the gameplay and management aspects really well.
Goutye
Goutyeauthor25 Aug 2014, 17:02
Mouse + ZQSD bug fixed !
All versions is up to date now. Thanks !
reheated25 Aug 2014, 17:42
Very cool idea. I really like the mechanic where building on one of the worlds will penalise me on the other world. I would only suggest that instead of a big tutorial at the start, provide help as I play.
Otopkin25 Aug 2014, 18:00
Clever name. The game was pretty good too. The Win32 version works well (atleast on 64bit windows lol)
billknye25 Aug 2014, 18:02
An interesting game, there's quite a lot going on for a 48-hour game, well done. The goal and how to play, even with the info screens is not entirely obvious. The forced compromise between the worlds was nice too.
modbox25 Aug 2014, 18:50
I didnt get it, sorry.
Linus123xbb25 Aug 2014, 19:02
It was a decent game, but I didn't really understand it.
Drew Van Camp25 Aug 2014, 20:19
Sounds like a fun game idea, but I feel like I'm just hacking at bats day and night. Are there supposed to be other soldiers or miners or "limberjacks" on screen? I might just be missing something, but the controls all seemed to work and yet all I saw change was the stats at the top. Hacked some bats, though. Exploring with parallel characters is neat. They must feel strange when they run into invisible walls, though. hehe

Cool idea and the main in-game music is groovy.
Goutye
Goutyeauthor25 Aug 2014, 23:53
That was not invisible walls. The worlds were connected. So, collision in one world are also a collision in the other world.
Then, yeah, I wished to add these miners, lumberjacks and farmers on the map, but not interesting.
Elsewhere, soldiers appeared when you reached the second part of the game (the Legion mode is only about this part of story mode).
You'll see soldiers in your map and you need to defeat them because they hit really hard.
Thanks for writing this comment :)
Windmill Games26 Aug 2014, 18:07
Nice game man! I like the silly characters and the artstyle :)
Shivur26 Aug 2014, 18:32
Good idea!
frogcheese
frogcheese26 Aug 2014, 18:47
the idea was cool, but I didn't really understand what I was supposed to do. It might have been covered in the tutorial, but by the time I was getting into the game I'd already forgotten it. Spent most of the time just sitting by the castle and killing everything that approached and clicking the symbols on the top whenever I had a worker free.
JackDegree26 Aug 2014, 20:44
Nice game, though lots of stuff going on and not always easy at first to figure everything out. Had fun though!
ice cold muffin26 Aug 2014, 20:59
It's a bit too complicated, I think :/
ElectricSeagull27 Aug 2014, 16:53
Such a lot going on for a 48hr game! By the time I found the portal (I think it was the portal, a pink round thing) I'd forgotten what I was supposed to do with it. Really nice idea though.
lytedev28 Aug 2014, 01:46
Tutorial was well made, but the game was so long that by the time I doing something besides killing bats over and over and over I forgot what I was doing. Good idea, though!
fauge29 Aug 2014, 03:02
Very impressive, Love the gameplay
Binary Gambit2 Sep 2014, 18:40
This has a lot of mechanics for a 48 hour compo. WELL DONE! PS-Love2d is wikkidcool
racarate14 Sep 2014, 04:45
whoa

that was a lot of... stuff! nicely ambitious, to link three different style game. the tutorial was way overwhelming, but i think that's just because the game has a lot going on. i had to start-quit-start-quit-start-mash-buttons to figure out how the game worked.

the ending screen was hilariously wordy too.

the game itself, i wish the action were more crunchy. i think i enjoyed the brawl aspects more than the management part (i just spammed on farmers and didn't really build any towers)

the music was wonderfully retro.

i did get lost a few times, since the map is so indistinct maybe some sort of radar would have been nice.

also, props on using LOVE.

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