This is my second submission to Ludum Dare, not 100% how I would have liked it to turn out, I had loads of other features planned, but I am much happier with this entry over my previous. Overall I feel that I’ve learnt a lot this weekend and I had so much fun doing it!
Tools used:
Language: JavaScript Framework: Phaser Text editor: Atom Music: GarageBand Sound FX: bfxr Graphics: Photoshop CS6 Animations: Flash CS6
Nice concept, although it lacks in using skill, simply starting to shoot first wins the game after all. Maybe if you added randomly spawned objective items, hp, points between the towers you would encourage the movement of you and the AI even more. Also the animation of the stickmen is funny because it looks like they are doing something else :) The
Pretty fun, but no real sense of strategy. You just fire on the wall until you win, because why would you ever leave the safety of the wall? I thought maybe I could chase the red guy down but I couldn't pass through his walls so it mostly became a wall shooting contest.
Vaguely fun, it's pretty satisfying when you knock down a tower. I agree that the game seems pretty unbalanced because basically whoever shoots first wins. It's great that you learned and had fun with the challenge though! And the music is really nice-- kind of intense but also very simple and catchy.
quick little game, the gameplay is simplistic and the art style is a bit nostalgic for me of countless old flash games. I feel the strong point of this entry is the music. Good job :)
Holly cow, that was hard. I feel like the game is missing something, feels a little bit too simple for me. I also think the music doesn't fit too much with the gameplay, even though it's good. All in all, a good effort. Keep up the good work.
This is my second submission to Ludum Dare, not 100% how I would have liked it to turn out, I had loads of other features planned, but I am much happier with this entry over my previous. Overall I feel that I’ve learnt a lot this weekend and I had so much fun doing it!
--------That's exactly what I want to say! I have committed my second LD game. And I was really happy that I can finished though mine is still a simple game.
It's funny~~ Feel like the one who can destroy all the blocks faster will win the game..hahaha I almost hurt my finger cause I'm using the touch pad :)
I really dig that song. The win condition is cool, although I agree with some people -- I wish there was a bit more complex strategy to it (maybe some risk/reward thing for moving up close? Like stronger bullets but you have to risk getting shot to get them?) Anyway I really liked it, nice work
My strategy was to tank as much damage as I could to save my tower's health. That way I would always destroy the enemy towers before they could destroy mine. Cool game, but could use a bit more depth.
Liked the idea, but I felt like it was just the one who spammed the most who won. Would be good if you added some way of actually make it worthwhile to move around and try to outsmart the opponent!
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Also the animation of the stickmen is funny because it looks like they are doing something else :)
The
Great game :)
On the bright side, your game is bug-free!
--------That's exactly what I want to say! I have committed my second LD game. And I was really happy that I can finished though mine is still a simple game.