Alt-Tab

Overall★★★★★★★★★★3.45
Fun★★★★★★★★★★3.20
Innovation★★★★★★★★★★3.58
Theme★★★★★★★★★★4.16
Graphics★★★★★★★★★★2.98
Audio★★★★★★★★★★2.94
Humor★★★★★★★★★★3.77
Mood★★★★★★★★★★3.36
Coolness★★★★★★★★★★87%
Alt-Tab
A game created in 72 hours for Ludum Dare 31.

Combat boredom during your work day by collecting coins in 'Super Jump Fellow' but be sure to Alt-Tab so your boss doesn't catch you.

Controls
Move Left - A
Move Right - D
Jump - Space / W
Alt-Tab - Mouse1 / Right Ctrl
Pause - Esc / P
Mute - M

screenshot

Comments30

daesora8 Dec 2014, 22:00
I love this, funny game c:
fueelin9 Dec 2014, 09:36
Great take on the 'meta interpretation' of the them. I thought of some similar ideas, but the added element of Alt-Tabbing is awesome.
Tokw9 Dec 2014, 09:41
Fun i can definitely relate the boredness meter was a nice touch as well. lots of balancing to be done.
iShadow9 Dec 2014, 09:42
This game reminds me of an old DOS games with panic button, like Leisure suit Larry.
I like the very creative use of the theme and game itself is very good. Restarting game-in-game every time player uses alt-tab is actually a great idea, as it's builds the frustration as a real boring desk job.
NaoisTheGuardian9 Dec 2014, 09:44
Really great, very fun implementation of the theme, but if the game includes the boss, doesn't that mean that it's more than just the screen?
flippicat9 Dec 2014, 09:50
Hahah, I knew someone would take the theme literally. :) Well done, though. It's a pretty fun little game, and the audio goes a long way in making you feel like you're in an office setting.
Terrabalt9 Dec 2014, 09:52
The game itself is great, being the one that goes meta. but the game inside the game is kind of glitchy. it always stuck between walls, and sometimes touching the enemies doesn't kill you. Also, the boredom meter keeps filling even when i played the game. which make this game hard because the coins only gives so little "non-boredom".

This game is good, but needs balancing
Tuism
Tuism9 Dec 2014, 10:13
Awesome! I really like it, the combination of a bunch of things make this a really cool little gem.

Loved:
> Hearing yourself die in the background as boss walks past, (even if that doesn't make sense)
> The clicking to return to work - very cool incidental meshing of control/theme
> So minimal :)

Crit:
> I would have liked a single unambiguous metric of success - right now you could get bored and quit or fired after X time... It feels disparate.
> The jump is a bit off - getting stuck on walls and sometimes being able to wall jump doesn't feel quite right.

Rad stuff :)
LonelyTimeLord
LonelyTimeLord9 Dec 2014, 10:24
haha brilliant idea, reminds me of me in class! ;)
5k0d9 Dec 2014, 10:24
Ver nice idea!! i like it
maxyan9 Dec 2014, 10:29
Sound effects really make the right atmosphere.
GAFBlizzard9 Dec 2014, 10:54
The mood is TOO good. I kept getting terrified I would be caught when I would alt-tab and one sound effect would still play from the background. Is it just me or should the boss walk back left sometimes too? Maybe I just missed it. :P
BroCade9 Dec 2014, 11:56
I realy enjoyed this interpretation on the theme, good job.
xlash86
xlash869 Dec 2014, 12:28
A game on one screen in a game on one screen? Dawg! Very meta! :)
Like it very much, the combination of mouse and keyboard controls is great and the coin game feels like one of those early Flash games ^^
rogberth
rogberth9 Dec 2014, 16:15
Funny concept, boss walks a bit to slow for my taste but it was fun anyway.
Random Seed Games
Random Seed Games9 Dec 2014, 16:15
Very funny approach to the theme. I found it pretty enjoyable although the game to decrease boredom was quite difficult I thought.
Jacksendary9 Dec 2014, 16:17
Fun concept, a very cute little game :D I have to say though the jump mechanic needs some work seeing as I kept getting stuck on the walls.
Tommyno222
Tommyno2229 Dec 2014, 16:17
Cool idea! :D Very unique and fun to play.
Team Flashlight9 Dec 2014, 16:20
This game is very interesting interpretation of "entire game in one screen" and I really LOLed first time playing it. There is some little flaws in the "game" operation, sometimes you stick on the wall and jumping is not that smooth, but the entire game is cool.

It will be better if there is a timer for how long player has stay "alive" in this game, then aiming at a better record could be a reason for me to play again.
Rothens
Rothens9 Dec 2014, 16:28
Nice idea, but why the character is coated with glue? :P Anyway, I like the idea, but it needs more polish :)
Drtizzle
Drtizzle10 Dec 2014, 16:01
Very neat idea! The platformer was a bit too simplistic, and the sticking on the walls felt like a glitch, not a feature.
Also it needs some balancing.

But overall good job :)
01rafael14 Dec 2014, 00:23
Huh! This is funny! A little bit buggy, but anyway funny))
wavertron
wavertron17 Dec 2014, 09:45
Theme 5 stars. The character controls were a little sticky/unresponsive. But otherwise gave me a chuckle. The coins "in-game" affecting your boredom out of game, really great idea.
ShellfishGames21 Dec 2014, 12:22
Hehe, funny idea. Super Jump Fellow controls could need a bit of polishing and some sort of small animation when losing the game would be nice, but other than that it's a nice original concept and well executed. Surprisingly high tension as well, kept me on the edge of my seat as you have to act pretty quickly when the boss arrives. :)
popcorn89721 Dec 2014, 12:49
Pretty fun. The idea is very original and the game is solid. The platformer is kinda meh, but it all works, makes sense, and makes me laugh.
b2
b225 Dec 2014, 20:53
99sec and boss aint one..

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