Antimatter

Overall★★★★★★★★★★3.03
Fun★★★★★★★★★★2.94
Innovation★★★★★★★★★★2.82
Theme★★★★★★★★★★3.38
Graphics★★★★★★★★★★2.94
Audio★★★★★★★★★★2.68
Humor★★★★★★★★★★1.81
Mood★★★★★★★★★★2.85
Coolness★★★★★★★★★★59%
Inside the reaction chamber, the antimatter is resonating. Don't let the bits of loose matter collide with the antimatter! You control a shield and a wall, and there is a backup shield, but even so, can you defend the antimatter long enough to win?

Programmed in Lua using Love2d
Coded in SublimeText2
Graphics made with GIMP and Blender
Audio made with BFXR and AudioSauna.com

Optimally visible at resolutions at or exceeding 1420x960.

'Left and 'Right' Move your shield.
'Up' places your barrier
'Down' removes your barrier

'Esc' to quit any time

This is my first dare, be gentle!

Comments28

Coolway99
Coolway998 Dec 2014, 03:06
I quite like the idea. It gets very hard very fast. The only real issue I have with is the music, which sounds like a 2 second loop.
Jupitron
Jupitron8 Dec 2014, 03:12
Hi!
Nice game! I´ve found some sounds somewhat annoying, maybe put some variety to avoid this.
woodecker
woodecker8 Dec 2014, 03:12
Sorry, MacOS user here...
BtheDestroyer8 Dec 2014, 03:15
Watched the screen for a bit but the ball never even came close to my anti-matter...
fleegle2000
fleegle20008 Dec 2014, 03:22
Challenging game with nice visuals. Great first entry!
Wezley8 Dec 2014, 03:23
Great game! Awesome job!
Andrea
Andrea8 Dec 2014, 03:33
I kindda wished I had a classic pong paddle to play it because you made it a little too challenging for my taste :p Nice game though!
Quarterflip8 Dec 2014, 03:37
Win screen pops up very unexpectedly, also the 'antimatter' tends to pass through the barrier randomly.
Andynonomousauthor8 Dec 2014, 03:39
You mean you actually won!? I'm surprised, didn't think anybody would.
Halleflux8 Dec 2014, 03:44
Very slow at the start, and after about a minute or two, I finally reflected the first orb enough to get another. From there, it grew at an insane speed, getting more than a dozen on the screen at once in almost no time at all (by comparison to the beginning).
On the whole though, it's a pretty fun game. The art is nice, it fits the theme, well done.
tripleVisionGames8 Dec 2014, 09:14
Quite like this, particular when it got to 4 balls. Felt a bit slow getting there but once it got tough it got a lot more fun
AlSweigart
AlSweigart8 Dec 2014, 18:20
Pretty good. The curved shield layout is a nice twist on the general pong concept. I'd recommend making the controls based on sliding the mouse left and right rather than pressing the keys, and then using the mouse button to toggle the wall on and off.
ponk
ponk8 Dec 2014, 22:00
Cool !
Sestren10 Dec 2014, 12:00
It took a bit to get started, but once it did and there was antimatter flying everywhere, it was pretty fun. I wouldn't mind being able to tear down my shield without having to be on the same spot as it, though.
cmcoto12 Dec 2014, 03:35
Good game, and great Lua Programming! I love Lua, great language and nice! Good job!
Empyrealhell12 Dec 2014, 03:48
Sometimes at the start, the ball will spawn in a way that causes it to never go near the shield, and the game just stalls. I was able to beat it, but it gets really hectic towards the end. I think the pacing is good, though at high speeds it's too hard to use the barrier effectively since most of the time there are more than one pieces of matter headed to a spot. The music loop is too short too, it gets really repetitive. It was fun though, especially near the end when there is so much going on.
Insederec12 Dec 2014, 04:23
Is it supposed to be ungodly fast?
qristofer12 Dec 2014, 04:27
Sorry, can't get it to work in Linux. Is the Linux-download right? I get regular exe with dlls. ;)
talecrafter12 Dec 2014, 15:22
Good game. Had fun with this one.
Felt a bit unfair when a ball landed "under" the shield or when balls collided near the antimatter and changed their direction towards the antimatter.
Got a nearly broken game at some point when the first ball went from one corner to the other and back and back...
Very good entry for your first time.
qristofer12 Dec 2014, 23:56
Worked in Wine anyways.

The music is perfect for this type of game, and I like it. Short perhaps, but it's a jam duh, and if you listen to Bubble Bobble and other arcade songs, they're not much longer. xD

The core game idea is cool. Like many other games here it's very slow first then super hectic. Still a great game.

Maybe if you make the pad go around in a circle it will be better? I don't like that the different pad states is differently sized. It makes it very hard to tell where to be, like playing with a bent club or tennis racket.

I think it could be a great game with some polish. Good Job!
ibilon13 Dec 2014, 13:51
Cool concept!

The difficulty increase too quickly in the end, and I quickly died :)

One way to compensate would have been to have to keep the up key to keep the barrier and removing the need to use the down key.
pjimmy
pjimmy13 Dec 2014, 18:20
interesting pong game, nice effort
Andynonomousauthor14 Dec 2014, 00:36
Sorry, for the Linux folks, there should be an actual .love file in the folder along with the exe's and stuff. Thanks for all the feedback folks! Many of the issues people are raising are ones I'm aware of, of course... time. I sincerely appreciate all the comments and criticisms.
Franklin's Ghost
Franklin's Ghost15 Dec 2014, 11:17
Nice first LD entry, liked the old school arcade feel of this withe the simple addictive controls. Did have an issue with my screen resolution being set to small so the score and bottom shields were hidden.
Andynonomousauthor15 Dec 2014, 22:35
Yeah, I'm not new to programming, but I would always just tool around as a hobby, see if could get certain mechanics working etc.. As I've never made anything somebody else used before, I gave no thought to handling different resolutions and stuff like that till it was too late.
asobitech
asobitech16 Dec 2014, 09:41
Not bad at all.
Good base idea.
ArcturusDeluxe16 Dec 2014, 19:31
Cool twist on a breakout concept. I like the idea of the bat being on a curve, and being able to place walls was pretty clever too. Could do with a bit more audiovisual polish maybe, but certainly some good ideas here.

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