Sorry, I'm gonna be the QA guy! - When I touched the top of the screen I got stuck (probably the same for all sides) - If I touched the green square without being on top of it, I still won.
Interesting concept, a bit like a speed Snake without the tail part. Would be cool if the difficulty ramped up quicker because honestly I got a little bored by the 8th level
A neat idea, but just a tad bit simple and bland. If there were more going on like obstacles or enemies it'd add to the challenge. I dig the concept though, good job!
The blocks do indeed seem to flop. Very simple but does the job, I also like the inclusion of at least a simple drum track so that it's not just dead silence behind it. :)
Well I got bugged in the middle of the new ground when the level changed. But I like the idea :D You could take this to be a multiplayer game of some sort. (Think Mario Party Minigames)
Liked: - Graphical cues. I instantly knew that going to green was good, because everyone knows: green=good, lava=bad - The ability to jump to save yourself
Disliked: - Very repetitive. Soundtrack, gameplay, textures. With nothing to break the monotony this game has little replay level, and I became bored very quickly
Comments18
- When I touched the top of the screen I got stuck (probably the same for all sides)
- If I touched the green square without being on top of it, I still won.
Interesting concept, a bit like a speed Snake without the tail part. Would be cool if the difficulty ramped up quicker because honestly I got a little bored by the 8th level
You could take this to be a multiplayer game of some sort. (Think Mario Party Minigames)
- Graphical cues. I instantly knew that going to green was good, because everyone knows: green=good, lava=bad
- The ability to jump to save yourself
Disliked:
- Very repetitive. Soundtrack, gameplay, textures. With nothing to break the monotony this game has little replay level, and I became bored very quickly
WASD-only controls were problematic with my non-qwerty keyboard, maybe you should add the arrows as a fallback.