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by sogomn
The theme really demotivated me. It tooke me like 10 hours to think of something that was at least A LITTLE different than 90% of all other games.
There was no space for variations.
Who voted for that?!? Why couldnt we have the snowman? ☃☃☃
Anyways. Heres my game. Its propably the most boring game I have ever made (well Ive only made like 3 games). This is my 2nd Ludum Dare, I have used pure Java without any engine/library and the theme . Please respect that.
I do not want my game to be rated in certain categories since I only spend 3h on it due to the lack of an idea.

screenshot

Comments10

Sogomn
Sogomnauthor7 Dec 2014, 00:03
Uh seriously? The game really sucks IMHO...
ajayajayaj
ajayajayaj7 Dec 2014, 03:07
Neat but you should put instructions.
red__hara7 Dec 2014, 17:52
Cute and unusual...

But:
1)there are no instructions
2)no warning about flashing light
BtheDestroyer7 Dec 2014, 20:33
As stated above:
1. No instructions.
2. Flashing screws with my eyes.
3. No sound (even quiet white noise would be nice)
MurrayL
MurrayL10 Dec 2014, 09:43
Not terrible for a simple maze game. I like how you can take 'shortcuts' by moving through some parts of the static.
Sogomn
Sogomnauthor10 Dec 2014, 16:40
I seriously got a positive command...
Dudes, this game sucks. I was really proud of my old one but I dont like this one at all!
Frozen Fractal
Frozen Fractal10 Dec 2014, 19:47
I disagree, there was *too much* space for variations. Look at all the different games made -- many of them would not have been any different, had the theme been something else. I would also have preferred the snowman :)

Still, you made a game, that's what counts! And you get bonus points from me for making what might be the smallest game in all the compo, just 48 kB unzipped :)
uberscientist10 Dec 2014, 19:58
Good game, but your attitude could use a bit of adjustment (negativity overload)
Lythom20 Dec 2014, 10:27
The blinking pixels gives headache, besides this it works and it's playable, even if not fun as crazy and not vert challenging. I'd have prefer a small screen with more difficult path to find rather a this wide easy to go throw zone, because it turns a labyrinthe game into an empty exploration game.
Having a full working entry is always a hard job, so still congrats and thanks for the game :)

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