This is a game featuring non-euclidean geometry. As only the rooms next to the player are visible, we can direct the player by changing the invisible rooms.
NOTE: Select 'NO ITEM' when activation the ladder or sleeping bag.
I really liked that you had to scroll your mouse over the title screen to find out that you had to press space. It was confusing what things were and I had a hard time learning how to play a bit. The fact that the cave kept changing was really cool. Nice job on finishing! :)
The game was interesting and I liked the changing level; the feel is nicely old-school. I couldn't figure out how to reliably attack the zombies without taking damage, though!
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