Ludum Dare #31compo
Colour Blaster
Well, I somehow managed to finish this game, despite not being home half the time.
It is quit simple: point, shoot, kill. The twist however is that you constantly have to change your colour to match the critters colour.
I have no idea wether the OSX version will work, since the bundler does not seem to work for my java version.
The jar version should work the most reliably.
EDIT:
Removed java 8 only features, so it should run on 1.7 and probably 1.6 aswell.
It is quit simple: point, shoot, kill. The twist however is that you constantly have to change your colour to match the critters colour.
I have no idea wether the OSX version will work, since the bundler does not seem to work for my java version.
The jar version should work the most reliably.
EDIT:
Removed java 8 only features, so it should run on 1.7 and probably 1.6 aswell.
Comments17


harley778 Dec 2014, 18:59
I tried playing on OSX using the JAR. It started but I had no character. The hearts appeared, and an enemy I think, but I had no controls. It just kept hitting my invisible player till I died.
Domicuc9 Dec 2014, 16:19
Nice project x) also check my project if you have some time x)
BarrensZeppelin9 Dec 2014, 16:22
I downloaded the jar from the web link due to the applet being security, it didn't work. The jar link here "worked" though, except that I lagged so hard I couldn't play the game, or at least any time I shot.
I don't think it's my machine, as it's a pretty high-end desktop computer.. :/
I don't think it's my machine, as it's a pretty high-end desktop computer.. :/
SumGato9 Dec 2014, 16:29
After playing for a while, an error appeared and the game closed.
It's not a bad game, but is it me or the 4th color is really similar to the 3rd? Both are different shades of turquoise. If the colors are generated randomly, I would suggest to check if they are similar to the previous colors.
It's not a bad game, but is it me or the 4th color is really similar to the 3rd? Both are different shades of turquoise. If the colors are generated randomly, I would suggest to check if they are similar to the previous colors.
JoshuaBurr9 Dec 2014, 16:34
The web version didn't seem to work for me, I just saw a blank screen.

Jacksendary10 Dec 2014, 04:31
The game was very laggy for me everytime I clicked the mouse, a bit annoying but the game was pretty great besides that!

regisRquoi10 Dec 2014, 18:17
Yep, Applet doesnt work for me, and .jar is giving me a black screen with no character when I click play.=/
(but the menu was a still a good experience I guess :D )
Hope you'll find a way to make it playable for a lot of people..
(but the menu was a still a good experience I guess :D )
Hope you'll find a way to make it playable for a lot of people..
01rafael11 Dec 2014, 20:11
Amazing graphics! So simple and cute!

AinaSG13 Dec 2014, 09:34
Thes was weird. I had a lot of lag for such a simple game. Overall original and cute >o<
sfdnetwork16 Dec 2014, 01:29
Very good, It was really fun.

Frozen Fractal17 Dec 2014, 17:44
Can't get the JAR to work well on Linux. The window started too small and only small squares appeared and didn't move. Resizing resulted in NullPointerExceptions. Getting it full-size on another desktop got me through that and into the game, but when I tried to shoot, it froze and gave up with Audio Device Unavailable.
My setup is unusual, but from reading the other comments, I think there might be a few bugs here as well.
My setup is unusual, but from reading the other comments, I think there might be a few bugs here as well.
Benjamin18 Dec 2014, 15:12
I had an error ingame "helbeam.png" could not be loaded ( they can heal each others ?! o_O ). The game was fun to play but became boring later because you just spend time dodging and cycling color at regular interval. I like the sfx which give a strong feedback.
Avoiding player position to spawn new bugs would limit the spawn-hit frustration I had often.
Avoiding player position to spawn new bugs would limit the spawn-hit frustration I had often.

Hempuli22 Dec 2014, 20:30
There seemed to be something weird; I couldn't see anything but what I assume to be blood splatters in different colours? My ship & the enemies were invisible. Windows 7, 32-bit. The idea seems really nice :)

maxmetallica28 Dec 2014, 02:53
nice project





Exception in thread "run" java.lang.NoSuchMethodError: java.lang.Math.floorDiv(II)I
at ld.colourblaster.states.game.Game.render(Game.java:93)
at stateBased.StateBasedGame.render(StateBasedGame.java:65)
at gui.Display.render(Display.java:143)
at games.BasicGame.render(BasicGame.java:146)
at games.BasicGame.run(BasicGame.java:118)
at java.lang.Thread.run(Thread.java:745)
:(