The arrow keys control the game but you need to collect a control to be able to use it. You start with the right arrow key so in the beginning, you can only move to the right. my friend didn't have time to make the sprites for doors and controls so they are just programmer art. Another friend made the music for me. I did all the programming and even used my own engine https://github.com/S2DGames/S2D which is written in C++ and uses SFML and Box2D.
I stayed up all night on friday and got a lot of the game done but did't sleep until saturday night. This ended up biting me in the butt because I ended up sleeping until 4 pm. That gave me only 5 hours to finish the game and there was still a lot to do. So this is what I was able to finish. I think i am going to keep working on it though and use it as an example game for my engine.
John Franczak - music Matt Greg - art Doug Madden - programming
Also, the game crashes at the end. Still trying to find a solution. I know what is causing it though.
very cool idea, that you have to earn your core abbilitys. but i would have been great if you would let the player know what kind of control he just got.. i understood walking and jumping.. but then i get stuck.
Very DLC Quest-y =) Took me a while to figure out the controls but overall a good game and very impressive on how you made your own engine (on C++ no less)
MSVCP120.dll not found. :(