Honestly, in my opinion it was way too difficult. It feels like if there were no enemies and the game's point was the navigation, then maybe it would be fine. But considering how much you have to concentrate on the navigation, adding the enemies is just too much.
The movement itself is cool though, although quite unforgiving.
I finally won by completely ignoring the enemies. In my opinion, trying to shoot anything made this game extremely difficult. If enemies only took a single shot I think it would be worth going after them.
Maybe all the variables in the game need to be lowered (player acceleration, shot speed, etc.) It might play better, but wouldn't be what you were going for.
Nice game, really hard to navigate that ship but I did get quite far one time. Since it's a game where you die a lot, I would highly recommend having space rather than P start the game from the menu so that the player doesn't have to move around on the keyboard. You want the players to keep trying.
Getting time to shoot the ships was hard too, I found it a distraction and that the best option was to fly past them quickly. It doesn't matter so much though, but maybe reward killing them more by having them die faster.
Even though it's pretty hard, and there is not much too it: I just had to finish it! I took my quite some tries though, but eventually I had control over the movement.
Had a tough time trying not to die. The health wasn't really that useful, since the best approach was to simply ignore the turrets if you hoped to finish in time. The worst part was that sometimes touching the walls killed you, sometimes it didn't. You would usually not dying if you set the ship down gently on a wall, but sometimes you'd explode anyway. It would be nice if you just lost health when you collided with walls.
Oh my gosh! Beating that game felt like a miracle! I ended up just trying to get to the end without killing any of the ships. Haha I loved the happy holidays message at the end. :)
I didn't like having to install, but the game was fun! Very hard, but not frustrating. I found that just ignoring the enemies was easier than trying to shoot them. Overall, good job!
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I don't like how GameMaker requires me to install though...
The movement itself is cool though, although quite unforgiving.
Maybe all the variables in the game need to be lowered (player acceleration, shot speed, etc.) It might play better, but wouldn't be what you were going for.
But the game was polished. Hard, but polished.
Getting time to shoot the ships was hard too, I found it a distraction and that the best option was to fly past them quickly. It doesn't matter so much though, but maybe reward killing them more by having them die faster.
A solid entry all in all.
But anyway great! ;)