Works for me, now! Funky music, and interesting swirly background. Not quite sure why the goats change in size with distance, but I was able to go around and eat them all. Some strange collision on corners, too: able to slide into walls by approaching them in certain directions.
Yay it works! Thanks for the feedback @everyone. @the31: well the original idea was to magnify the area around the player so as to maximize screen space and fit the theme. But due to time constraints the goats are a remnant of that. Collision detection was last minute stuff too.
I'm on a Mac OS X system with Wine installed. I wasn't able to run `ld48h31.exe` (it died with a page fault) but `ld48h31_gtfont.exe` ran OK (no music, though).
Game-wise, I liked the surreal theme. It seems like the mechanics didn't get as far as you would have liked, but you still made a "winnable" game even with a late start :-)
Comments27
Very short lifetime and not much difficulty, but it was still fun!
Game-wise, I liked the surreal theme. It seems like the mechanics didn't get as far as you would have liked, but you still made a "winnable" game even with a late start :-)