Dimensions

Overall★★★★★★★★★★3.67
Fun★★★★★★★★★★3.71
Innovation★★★★★★★★★★3.40
Theme★★★★★★★★★★4.14
Graphics★★★★★★★★★★3.52
Audio★★★★★★★★★★3.25
Mood★★★★★★★★★★3.56
Coolness★★★★★★★★★★24%
My entry is an attempt to build a light metroidvania style game in a single screen. The screen may be limited, but the world is not!

Mac and Linux versions are provided but untested.

-- Controls --
WASD or Arrow Keys -- Move
Space -- Jump (after collecting powerup)
E -- Throw Rope (after collecting powerup)
Q -- Flip Gravity (after collecting powerup)

Comments18

DarkDragon55958 Dec 2014, 00:13
I like it.
SuperPokeunicorn
SuperPokeunicorn8 Dec 2014, 03:12
Good use of theme. I like all the progression in the one little space.
Mopz
Mopz8 Dec 2014, 08:02
Good one!
BluMist8 Dec 2014, 08:26
Good stuff. I liked the controls and the idea. Man I really wanted to fly too, it's just there's like a bajillion other games to try and rate. If the first 5 min. of the big games are the most important, then it's probably more like the first 5 seconds for LD games.
zanenga8 Dec 2014, 16:39
I love it! Really like how the stage changes, the upgrades, level design... Good stuff. Awesome game!
ladybenko
ladybenko8 Dec 2014, 18:36
Can't get past the intro screen :( I'm on a Mac
mystakin
mystakinauthor8 Dec 2014, 20:23
@ladybenko It's set to advance if you press space, escape, or return. I didn't realize that might not work on Mac keyboards :(
Pete_H8 Dec 2014, 23:27
Level design and how the environment changes is very slick. Nice use of the theme!
Anshul Goyal
Anshul Goyal9 Dec 2014, 04:47
I like the fact the you are showing a part of the screen creating an illusion that you are playing a sidescroller but in reality the entire game is on one screen. Thats very clever if this is the case! Nice work.
mrexcessive11 Dec 2014, 09:13
Hi there. Like the masked lighting. Nice platform balance. Couldn't complete as I'm too bad at timing, but could sense the generosity in the timing of bullets etc. Nice 8-bit sounds. Good job!
Tifu
Tifu13 Dec 2014, 00:24
Clever twist! Nice job
lycrashampoo14 Dec 2014, 00:48
Love the music, the graphics were super cute, and the platforming was fun. I really liked how the powerups made you think about the terrain in a different way.

I ran into a bug where I jumped on a platform and couldn't jump again, maybe I was stuck in the floor? Also I wasn't sure if there was a way to deal with the shooty guys or if I just had to suck it up and run past them. Jumping on them seemed to kill them but also hurt me?

Also the movement physics were a little bit on the stiff and slow side for my taste. Other than that awesome job though!
mystakin
mystakinauthor14 Dec 2014, 06:18
@lycrashampoo I was never able to find the cause of that jump bug, unfortunately.

Jumping on enemies replenishes your health, but since the sprite changes either way I can understand the confusion.

It is a tad slow... in hindsight, a run button was probably in order. Thanks for the feedback! :)
Team Myopia19 Dec 2014, 01:15
nicely done, cool twist on the theme. Great progression with the individual abilities as items to find.

The platformer controls were "okay" but would definitely benefit from having some acceleration/decceleration and other physics tweaks, but good start.
Dietrich Epp19 Dec 2014, 01:27
Loved the game! After I got gravity flipping I died, and then after I respawned I made painstaking progress around the level... turns out, I was circling back to the gravity powerup. It was still a lot of fun, even if I took the long way around.
zatyka
zatyka20 Dec 2014, 05:31
I enjoyed playing it. The level design stands outs. I'd suggest letting the player jump with Up/W, and there were a few times I died and respawned unusually far away... at least it felt unusual.
Benjamin21 Dec 2014, 15:10
Love it but I was stuck on the double spikes zone when you have to use gravity many times. It seems the bullets could not kill me ?

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