Hop through space instantaneously to get Dots! Click to hop, and Space to jump. Interestingly enough, the game appears to take place within a mug of coffee...
Pretty and funny game. I had problems with the physics, and the red boxes frustrated me. Sad also that there were no music. At the end, still a good idea. Here's my playthrough: http://youtu.be/XU56XeEnbxc
I love your idea of playing in a cup of coffee with the sugar cubes, I love the graphics and I feel the labyrinth concept is quite fun.
However, this game feels so glitchy and unresponsive at some times (jumps usually work, usually don't, explosions don't make the player bounce at times, sometimes the single jump is way too high...). The lack of polish makes it lose some points.
Still, I like the idea, would love to play a more polished version.
Very good entry! You should have given the hop a different button though, why make the player hold on to the mouse if movement and jumping is all with the keyboard?
I really loved the gameplay feeling in your game! The bouncy tiles were incredible :D I would also prefer another button for the jump though as someone else also suggested. Overall it was amazing!
A great game that needs polish as others have already said. One of my favorite entries still!
V
voxel28 Dec 2014, 10:52
Beautiful game, seriously impaired by the physics. I'm frequently being flung, launched, and otherwise bumped into the wrong place, especially during hops. Can I suggest adding a little height during the hop, not so high as to miss colliding with the pickups, but high enough to avoid skimming the top of the lovely fluffy bouncy blocks? Of course, if this is just part of the challenge and I'm bad at your game, I apologise.
Nice effort. Simple mechanism (althought I'd add SPACE to jump too so that you could play with just keyboard). Not much to add, this is simply a good entry. Nice gfx. Just adding more content (=levels) and maybe variety of other pieces and that's it.
Comments24
Good job!
However, this game feels so glitchy and unresponsive at some times (jumps usually work, usually don't, explosions don't make the player bounce at times, sometimes the single jump is way too high...). The lack of polish makes it lose some points.
Still, I like the idea, would love to play a more polished version.
Bouncing tiles are fun and mechanics is cool but a bit hard