DotKeeper

by fera
Overall★★★★★★★★★★2.85
Fun★★★★★★★★★★2.88
Innovation★★★★★★★★★★3.21
Theme★★★★★★★★★★3.88
Graphics★★★★★★★★★★1.91
Audio★★★★★★★★★★1.97
Humor★★★★★★★★★★1.95
Mood★★★★★★★★★★2.27
Coolness★★★★★★★★★★57%
Hi,

that's my second Ludum Dare entry. :>
My game uses the theme as game-mechanic.
Don't let the spawning dots leave the screen. Catch or destroy them. It's getting harder over time.

Used tools:
- Eclipse
- LibGDX
- Paint.net
- sfxr

Comments22

psychomonster
psychomonster8 Dec 2014, 12:20
Hehe this is really challenging... My best try was 3:53 :) Nice idea how you get rid of too much objects at the screen. The startingScreen gfx looks nice... A little bit more gfx to the dots would have been nice, and a few soundFX too. But I like short and challenging games a lot... with my mouse at home i should have better scores ;)
anokta8 Dec 2014, 22:08
i really like the idea, while secretly wishing for collisions between the dots. :) also, imo it would be more challenging if the life bar was much lower. keep up the good work! :)
Dir3kt
Dir3kt9 Dec 2014, 16:14
Hey I want to play it on a touch screen!
alpha_rat9 Dec 2014, 21:28
Very simple and effective mechanic, the graphics and sounds are a bit rough though
When I had some dots going out of the screen, they just kept spamming, nothing particular happened
ruthiepee
ruthiepee9 Dec 2014, 22:35
Time: 4:29. Simple concept, very simple graphics. I had fun but I could definitely see this as more enjoyable with touch controls.
pht59x9 Dec 2014, 22:36
Quite an original idea. Will do well on a phone or tablet with better sound (and graphics).
Brassawiking
Brassawiking9 Dec 2014, 23:16
Nice idea. The explosions could be a bit faster since the circles move at the same pace right now.
asobitech
asobitech10 Dec 2014, 09:26
Needs to a available as a mobile game.
Shackhal12 Dec 2014, 22:44
I like the concept idea and his progressive difficulty. Still, I would like it to be more eye-catching and friendly. And a better sound xD.

Overall, I like it :)
mrexcessive13 Dec 2014, 15:59
Hi there. Oh dang, this is great game mechanic. Needs a bit of polish. Also maybe a little tricky early on - not to lose but to let some dots off. Good job!
Fera
Feraauthor13 Dec 2014, 23:55
thank you all for that feedback. :D
yes, i srsly consider to develop a touch-version.
01rafael14 Dec 2014, 21:00
I'm not sure that I'm dig in gameplay. But I like this minimalistic style!
Xanjos14 Dec 2014, 21:14
Simple but brilliantly executed idea (and much harder than you think). I really like how as soon as drag another dot, the one you previously stopped starts moving again.
Pulsartronic
Pulsartronic14 Dec 2014, 22:18
Lol. Really addictive. I couldn't stop playing. The bomb is a really good point to take in consideration. Really love this game. Congratulations for your solid entry.
hitchh1k3r
hitchh1k3r15 Dec 2014, 01:22
The first sound effect that played was louder than I expected and slightly late so it startled me, but that's probably an issue with libGDX/HTML5 not preloading the sounds. I managed 4 minutes 58 seconds, and it was very challenging. I liked the game, good job.
Rothens
Rothens15 Dec 2014, 10:56
funny concept :D
Fera
Feraauthor20 Dec 2014, 14:09
awesome. :D
thank you very much!
snickersnacks
snickersnacks27 Dec 2014, 06:29
Amazing idea. Addicting and stressful right off the bat. Wanted more control effects like a paddle power up to swipe a bunch at once when things get hectic. NO AUDIO!? Want simple blip bloop kablam! sounds.

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