Note: The version on this page is v0.2(12/11/14) for the original submission click the Web link (it has performance issues)
Reach the sun while the stage rotates (or wait until it stops). A lot of performance issues, play v0.2 for the fixed game.
EndLight v0.2 - http://estebanmrl.github.io/EndLight/ -Fixed the performance issues -Remade all the collision -Remade the map -The map is closer to the camera -Center of rotation changed
Pretty cool idea, regrettably though the performance makes it barely playable and I often end up dying just because I couldn't control the character. Hopefully you're able to improve that soon as the premise seems like it could be enjoyable :).
@Absor The stopping point is decided at random by some invisible triggers (this was a poor design decision). Can you tell me in which parts of the map you fell through? I had this bug in the right external wall but I haven't been able to replicate it.
@freaknarf The version on the web link is the original submission to the jam, it has terrible performance. The embedded version now has better performance.
Hmmmm, this is an interesting concept, though I think the implementation needs work. Basically, it seems impossible to jump while the stage is rotating, but this means you often get stuck in areas where you cannot escape being tipped into spikes. (And there are a LOT of spikes.) It seems like you've set a difficult task for yourself in trying to implement collision in a rotating playfield, but keep working at it. ;)
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Since it took me two days of work after the submission, should I put it on the embedded player?
@freaknarf The version on the web link is the original submission to the jam, it has terrible performance. The embedded version now has better performance.
Thanks for the comments
But I liked the idea and the use of the theme.
Good Work!
Maybe new stages could make this game better!