Entity Unchained

by vilix-2
Overall★★★★★★★★★★3.28
Fun★★★★★★★★★★3.11
Innovation★★★★★★★★★★2.96
Theme★★★★★★★★★★2.83
Graphics★★★★★★★★★★3.31
Audio★★★★★★★★★★2.93
Humor★★★★★★★★★★2.57
Mood★★★★★★★★★★3.07
Coolness★★★★★★★★★★100%
Please read FAQ before rating/hating this game :)

Take on the role of mysterious entity which has to escape from it's evil master's facility. Fight hostile entities and spend collected points on upgrades on your way out! Not everything is as it seems (to get the story + theme connectioun, you MUST FINISH THE GAME). Each floor's is randomly generated by my super algorithm.

Although it should work in every browser (except for IE - read in FAQ), I recommend you to play it in Google Chrome.

I am working on a post-compo version. If people will like this 48 hour 'game', I'm planning to make some bigger game out of this.



FAQ:

How do I play it? The mouse isn't working!

You don't use mouse, silly :) Use WS/AD to navigate throught the menu and ENTER/SPACE to confirm.

Where is my health? I can't see my health!

Bottom left corner.

Pressing SPACE to confirm is so irritating as it moves the whole screen!

You can use ENTER instead.

So.. what should I actually do?

The goal was supposed to be obvious. ESCAPE! To do that, you need to find and use a staircase on every floor/map. You'll know when you've found one. It's flashing.

Wait a second, there is no connection to the theme!

Have you finished the game? I didn't want to use the same mechanics as everyone else, so I've used the theme in the story.

Come on dude, isn't this just a Binding of Isaac clone?

Thinking about it yes, there are some aspects in common (dungeon generation). But if this game reminds you of the Binding of Isaac, it wasn't intended. If you haven't tried the Binding of Isaac yet, I recommend you to do so. It's a very neat game.

Have you played Dwarf Fortress?

Yes, I have played Dwarf Fortress and no, this is not a DF clone.

Pff.. only two types of enemies? Don't you think your game suck?

There are more enemies in upper floors.

I'm using Internet Explorer and the sound doesn't work. What should I do?

I don't know what happened there. Latest versions of IE are pretty solid, but some nasty magic is happening here. Please try another browser.



Thanks for playing my game.

You are awesome!



Nerdy stuff:

Language: Dart
Framework: VilTAGE (ViliX's Text/ASCII Game Engine - although it's a framework) Check it out at github.com/ViliX64/VilTAGE.
Graphics: Well.. letters, I guess.
Sound: FL Studio



If you'd like to contact me, find me on Twitter: @ViliX64

Comments68

kraln8 Dec 2014, 03:16
Hey, it's another text-based roguelike. Me gusta. Too bad about the snowman.
GreenyUk8 Dec 2014, 03:31
Not a fan of having to sit through an ad to play this. I like concept. Almost Thomas was alone (story) meets Binding of Isaac. Wasn't a fan of the controls. Moving felt ... odd. Can't quite put the finger on it why.
woodecker
woodecker8 Dec 2014, 03:32
Sometimes confusing, but overall I like it.
Muffinhat8 Dec 2014, 03:35
Like the ASCII style, but the intro text is a tad hard to read....
ENDESGA
ENDESGA8 Dec 2014, 03:47
ASCII Roguelike? Heck YES!
Haha love it man!
Just Tom
Just Tom8 Dec 2014, 03:47
I legitimately dig this game, it came in with an idea and stuck to it. I was a little irked at first but after failing the second time, realised I was in.

Sometimes a little hard to read and upgrades do a lot of telling rather than showing, but I'm nitpicking. I bloody love the ASCII engine, it's genuinely brilliant. 10 points.
nexyon
nexyon8 Dec 2014, 04:16
For me it is really hard to see the shots of the enemies and tell what's going on and when you really get hit.
Quarterflip8 Dec 2014, 04:36
I'm a sucker for ASCII stuff.
Kate Kligman8 Dec 2014, 04:57
Love the animated text walls and the binding of isaac feel. The music works too. Fun game, it's like a mash-up of good stuff into something new.
madlee
madlee8 Dec 2014, 05:04
Pretty fun! I liked how you worked the snowman in :)
jrap8 Dec 2014, 05:38
Top-tier game and a lovely in-depth game page. I really like the aesthetic you used and it stays consistent enough to prove its own artistic merit. I don't know. 'Good game sick graphics bro' there we are.
karol
karol8 Dec 2014, 05:54
As a person, who spent countless hours playing nethack I appreciate a good text-graphical game when I see one.
Groydis
Groydis8 Dec 2014, 11:27
I love the graphics, I love the combat and I love the nod to the old classic. Dungeon crawling never felt so right!
oh_cripes8 Dec 2014, 13:51
A lot of fun. The graphics a very stylish, although a bit hard to make out what's going on sometimes. Difficulty was almost perfect and there was enough variation to keep me interested.
ViliX648 Dec 2014, 18:09
Thanks for your tips. I am considering post-compo version and I am writing everything down to my TODO list :)
pirate-rob
pirate-rob8 Dec 2014, 18:11
Pretty cool and fun. However, it felt like it took forever to clear each floor. Ascii graphics ftw tho
OldPeculier
OldPeculier8 Dec 2014, 21:17
Nice. I dig the text visuals and the Smash TV gameplay.
Phyyl9 Dec 2014, 04:25
Controls were a bit weird, but the game is fun.
spacedoubt
spacedoubt9 Dec 2014, 06:36
Not my cup of tea, but well done, nonetheless! I played for a while!
CliffracerX
CliffracerX9 Dec 2014, 07:07
Neat little text-based game, where instead of being "you see a potion and a goblin. attack goblin." it's actually a spazzing piece of text for a monster, and you are a little snowman/spazzmonster thingymabobs.

Pretty neat, although it is a bit painful to look at sometimes.
Zi
Zi9 Dec 2014, 07:12
Cool! Very charming visuals and audio. A little hard to see projectiles flying at you though.
MonoS9 Dec 2014, 11:50
Wooooo Vilix, really good game on every aspect
Good graphic, good sound, average gameplay [for 48 hour, it's amazing].

With a bit of polishing can become a very excellent game.
Crosstales9 Dec 2014, 13:04
Cool old school ASCII game - felt like I'm on my MS-DOS machine again... But that's nice and I like it!

Well done!
ruerob9 Dec 2014, 15:00
I really enjoyed your game. It was really fun to think out taktiks to beat the enemies. the bosses where nice too. Good job.
Geckoo1337
Geckoo13379 Dec 2014, 15:41
I thought that HTML was dead somewhere in time, but I was wrong. This game is totally incredible. I can't figure out how you have done this IA. One of my favorites entries during this LD31. Bravo ++
ben_pxlplz9 Dec 2014, 15:43
Very polished, and very complete. It may have been nice to have a little more variety in the rooms. I love the ascii art look!
Legiion9 Dec 2014, 16:20
A well made Dungeon crawler, you have my vote sir
daviosmash9 Dec 2014, 16:34
It was fun. It took some time to get used to the style, and your comments helped me figure out the rest. Good job.
lemmily9 Dec 2014, 16:43
Liking the aesthetics, I found the navigation a bit jarring, especially "space" just pages down the website. frustrating!
danidre14
danidre149 Dec 2014, 16:49
Dude! This game is great! The music at menu was getting a bit bugging, but then in-game, *o*!
The graphics are cool as well, although at times it's a bit tough to see the enemy's bullets, since he's bright red, the background is white-grey like.
I really like your unique art style, and no the graphics in this strongly differ this from the binding of Isaac.
I had fun in it, and there was a lot of humor.
One thing that was hard was the health, I could not really tell how much health I had.
I think that's since I never got hit, and then when I thought I had infinite health, I took my eyes off the screen, about 5 minutes, then I died suddenly. :3

Keep up the good work buddy! :D
5 stars for all! XD
Nobuyoshi9 Dec 2014, 16:53
Graphics and sound are great!
local minimum
local minimum9 Dec 2014, 16:57
I like this game a lot. The minimal music along with the graphics was a perfect combo. For some reason the music and sounds went away after a while though, but the fact that I managed to make it to the second floor of a game like this. I usually die instantly means that you balanced the difficulty in a very good way. And that takes a lot of skill.

One thing what was a little odd to me was that it seemed like it was OK to collide with the plus shaped enemies. And it was really hard to read in the menu and introduction. Other than that, a really solid entry.
Slepice19 Dec 2014, 17:02
Binding of Issac in ASCII, amazing combination.
Nikteddy929 Dec 2014, 17:47
Wow! Nice game! I love the graphic style and the soundtrack is perfect for the game! :D
RougeRogue
RougeRogue9 Dec 2014, 18:32
It's a pretty fun game, despite the fact that all the graphics are letters. I dunno... Just not a big fan of letters XD
Mokosha
Mokosha9 Dec 2014, 19:10
Great game! :) How come the enemies' bullets have infinity range but mine don't =(
Krunoslav
Krunoslav9 Dec 2014, 19:44
Nice game, I loved the style. The difficult level is well balanced. Nice sound too.
Zimennik
Zimennik9 Dec 2014, 20:04
Intresting "Isaac" clone
Raiyumi
Raiyumi9 Dec 2014, 20:19
Great job, and I love the ASCII. I played for awhile. :)
JavadocMD9 Dec 2014, 21:20
Very enjoyable! Though maybe a little rough. For me the difficulty lies in feedback: it's really difficult to know when I'm hit, when I hit something else, what I hit, and so on. The "plus" enemies were especially difficult in this regard and I never quite figured out if I could hit them on the side and I was simply one square too far away or if I had to hit them in the middle. So mostly it meant I flailed around a lot shooting and trying not to get hit. Ultimately pretty neat though! I do like the ASCII graphics; perhaps all it needs is a little bit of modern touch.
OctoTeam
OctoTeam9 Dec 2014, 22:16
A bit confusing, but I love old school roguelikes :)
Murchurl
Murchurl10 Dec 2014, 09:08
Interesting art style, really enjoyed it!
pjimmy
pjimmy10 Dec 2014, 14:18
interesting, very nice use of ASCII, well done
orion_black10 Dec 2014, 21:21
The Binding of ASCII perhaps, I don't know why people keep bringing it up. Plenty of games with similar (even better I should say)combat mechanics and plenty of games with procedurally generated levels. Anyways, good job
TheExGenesis
TheExGenesis10 Dec 2014, 21:48
Love the ASCII art! the player's range in the beginning could use a little buff though
puppetmaster
puppetmaster10 Dec 2014, 21:54
Love the tinny animation everywhere and the graphics style.
Well done!

5* for theme :-)
Team Flashlight11 Dec 2014, 06:34
Though the gameplay is kind of traditional, but the art style is very unique and it make the game stand out from other games with similar theme. And the story also works. Nice job!
thopis
thopis11 Dec 2014, 08:25
Great!I'll play some seeds in the near future again!
mrexcessive11 Dec 2014, 11:02
Hi there. Liked the approach, could not play it for toffee though, too many controls - not easy, better in own page probably annoying space thing - yes I know Enter from FAQ but space is what my thumb does, partly on its own... Liked the sounds.
Yarek11 Dec 2014, 18:12
It's a really cool concept but sometimes it gets a bit confusing :)
HUMANICS
HUMANICS11 Dec 2014, 23:16
Love the acii art! Nice game ;)
Trite Games12 Dec 2014, 00:34
ASCII and roguelike, nice. Well done :)
LoneStranger
LoneStranger12 Dec 2014, 00:37
I would have liked to have the arrow keys for shooting. Using the ASDW and IJKL made me feel like my wrists were in the wrong position. There was a little too much animation for my liking. The things on the screen ended up looking like blinking Xmas lights rather than anything specific. I wonder if white on black background would be better? I think it's a good basis of a solid roguelike engine.
ynots12 Dec 2014, 19:17
good visual..
indie4fun
indie4fun13 Dec 2014, 11:51
An ASCII game! Love it! Similar to The Binding of Isaac, I think. In a good way of course :)
Congrats, I like the mood and the style!
klianc0913 Dec 2014, 15:33
Simple but effective gameplay. My attacks sometimes felt kinda weak though, didn't seem like the damage upgrades did much.
Also the text is spaced far apart, making it hard to read.
Incredible Ape13 Dec 2014, 19:56
Woah! This is cool! It's refreshing to see a great presentation that isn't just well executed pixel art (nothing wrong with that though!). Great work!
Ossi14 Dec 2014, 00:35
Nice and simple. Really cool graphical choice, very striking. My only issue was the bits of narration were a bit hard to read. Having the large spacing between the letters kind of gave me a headache :P Otherwise, great job!
Warboys14 Dec 2014, 12:05
Didn't think I'd be into the ASCII but in the end it was great! Nice job with the style and feeling of the combat, it was cool. I wish there was a little more variety to the enemies that spawned though. Perhaps I was unlucky but it appears that every room in the same level has the same enemy config.
crazyrems
crazyrems14 Dec 2014, 14:08
I liked the ASCII style. Finished the game in one srtoke.
More people should do games like this.
Kuality Games14 Dec 2014, 14:53
Ineresting art style, smooth gameplay, nice game overall. I can definitely see quality put into this game. Well done.
kalugny
kalugny14 Dec 2014, 15:02
Very nice, loved the Unicode art!
DiegoHenriquez
DiegoHenriquez14 Dec 2014, 19:48
I like how you made the visuals it looks pretty good :P. Good Job. Also i like the audio
rjhunter15 Dec 2014, 04:03
As someone who has sunk many hours NetHack (not to mention editors like vi), I found using the jkl keys for firing direction a very confusing experience. The stuff on the screen is all characters and my fingers are where I'd have them for NetHack, but the bindings are all off (except for l, which is right as expected).

I managed to make it through the whole game almost exclusively firing right :-)
becker92915 Dec 2014, 06:50
Very fun text-based game reminiscent of Binding of Isaac and the like :) It crashed on me once but other than that I'd say flawless execution. Could have used maybe one more enemy type. Liked to see bosses for each level but I thought the final boss could have been a touch harder. Also I don't think powerups held from level to level? That would have been good to have that feeling of progression. I did like that there was a powerup system at all though.

Ending was a clever way to resolve the theme. Good job!
asobitech
asobitech16 Dec 2014, 09:26
Love me some ASCII style art. Good work.
hoyt hoy
hoyt hoy16 Dec 2014, 16:39
A text zelda ^^
Nice game, I like the concept :D

Other games by @vilix-2

Found a bug?
Tell us on Discord