
Ludum Dare #31compo
Erik Martin
Comments6


dorkster10 Dec 2014, 18:10
Not bad, but I think the hitbox for the player ship is too big. There were several times where a bullet was not near my ship, yet I still got hit.
mrexcessive11 Dec 2014, 19:09
Hi there. Not rated yet as web link doesn't play.

jangler13 Dec 2014, 00:07
The core gameplay had potential, but it was hurt by the paranoid hitboxes combined with the lack of feedback for being hit. Also, it doesn't seem like there's any way to get out of the credits screen!

ciaodavinci14 Dec 2014, 03:00
hey this is a solid start. Could use some more feedback when getting hit. Taking the graphics in some new directions could help the mood and I wasn't hearing any audio on my version.
daviosmash23 Dec 2014, 15:25
Very good fluid movement.


Nice fluid movement, and I like the fact that you can shoot in different directions.
Cons:
The concept is not innovative and the graphics are a bit bland.
I cannot play the web version, because you'll have to include the .unity3D file! Put the .html and .unity3D file in a .zip-file and you're good to go.
Decent job overall.