
Gearverse
Defend the snowman from the cannons.
You can also play with the Xbox Controller.
Created by:
- Elizandra Novo da Rosa [https://www.behance.net/LizyNovo]
- Fábio Damian [https://www.behance.net/Biodam]
- Felipe Pires Soares [https://www.linkedin.com/pub/felipe-soares/63/250/926]
- Felipe Rocha Wagner [http://fenika.net]
- João Marcelo da Silva [http://joaomarcelods.tumblr.com/]
You can also play with the Xbox Controller.
Created by:
- Elizandra Novo da Rosa [https://www.behance.net/LizyNovo]
- Fábio Damian [https://www.behance.net/Biodam]
- Felipe Pires Soares [https://www.linkedin.com/pub/felipe-soares/63/250/926]
- Felipe Rocha Wagner [http://fenika.net]
- João Marcelo da Silva [http://joaomarcelods.tumblr.com/]
Comments12

aslakhol10 Dec 2014, 16:47
Great game! I really hope you'll continue working on this. The art excluding the player and the bullets is great and the music while simple fit the game and was not intrusive and easy listen too. Sound effects where great! Only negative thing about the game was that the controls felt a bit sluggish, they could use some work.

Lynx11 Dec 2014, 02:45
Interesting concept for a game, I felt kind of weird on the direction of movement sometimes but that may be my imagination. I just don't understand what the gears have to do with anything? Odd design choice, but ok

Elemental Zeal Games Studios12 Dec 2014, 18:28
This has a really cute UI! Nice job (:
paperweight14 Dec 2014, 13:22
Cool liked the idea of inverted controls but felt something was missing.
anokta14 Dec 2014, 18:35
very interesting gameplay, well done! :)
SK16 Games14 Dec 2014, 20:03
Very nice concept with the magnetism, fits the unofficial snowman well too ;)

Larzan17 Dec 2014, 18:12
Nice concept, quite difficult i have to say...
Ludum Dare Riga17 Dec 2014, 20:10
Nice game :)
Hellequin17 Dec 2014, 20:12
Great game witha unique concept! Well done!

zillix19 Dec 2014, 05:11
Awesome! Took a few levels for the gameplay to really pick up, but it got pretty fun and crazy. I love how you worked the credits into the level :)
PIXEL^324 Dec 2014, 02:19
I felt like the cannons were too hard to hit because the bullets were too hard to control. If the field was stronger yet still had the same range maybe that would be better, for example attract a bullet till its close then switch polarities to shoot it out at a high speed. Or perhaps if your were able to store 1-3 bullets and shoot them by changing polarities. Maybe even have the 4th bullet hurt you so you have to get rid of the bullet quickly.
-AlucardX60
-AlucardX60






Also, I maybe got something wrong, but I mostly repelled and almost never attracted balls, was this made on purpose? Like, attracting balls is for the player to get hit right? Just played a third time, it seems that I can only hit cannons more easily when I'm really at their front waiting for them to shoot, but after level4 it's very hard to go from one to another quickly, but maybe that's just me =)
Great art, good music, good game =)