Grokageddon

by lukz
Overall★★★★★★★★★★3.10
Fun★★★★★★★★★★3.24
Theme★★★★★★★★★★2.78
Graphics★★★★★★★★★★3.22
Audio★★★★★★★★★★2.92
Humor★★★★★★★★★★2.34
Mood★★★★★★★★★★2.60
Coolness★★★★★★★★★★60%
Grokageddon is procedurally generated one screen top-down shooter. Playing as snowman, dodge bullets and clear map out of all Grokas to enter more complicated map with more rooms.

After beating all enemies new random map is generated with more rooms. Game ends when no more rooms can fit on the screen (about 8 rooms).

Game is downscaled and pretty slow in browser. I suggest to play PC version.

Follow me on twitter : https://twitter.com/lukz_dev

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Controls:
AWSD / ARROWS - move
Left Mouse Button - shoot (you can hold it)

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It's my first shooting game and first game with procedural map generation so I'm satisfied with results.

I used: LibGDX, Box2D, Universal TweenEngine, sfxr, This Exquisite Music Engine.

Thanks!

Comments23

rincewind_cz8 Dec 2014, 08:37
Polished shooter, but not very innovative in any way. Controls feel ok to me, overall feeling is good too. Some powerups would be nice to spice it up a little :-)
frondeus
frondeus8 Dec 2014, 23:09
Nice graphics. I like Fog of War. But it's a litlle bit to easy for me.
MrSun9 Dec 2014, 00:21
I like the pixel graphics. It has a great game feel, although it's not too original
rabbit
rabbit9 Dec 2014, 00:21
I wish the bullets were faster.

Also it would be nice if enemy bullets are somewhat different than mine so I can tell them apart.

Bullets being the same color as the ground makes everything hard to see.
d3garcia9 Dec 2014, 00:23
Very good graphics, just need to add the rules.
komjaur9 Dec 2014, 00:23
7 room. i liked it and are levels randomly generated?
Jim Haslett
Jim Haslett9 Dec 2014, 00:24
Fun game, I enjoyed it. Seemed a bit unfair that you died from a single hit.
zulubo9 Dec 2014, 00:24
Fun! But does it get harder? The levels seem to be random. Still a very cool game though!
lukzauthor9 Dec 2014, 00:30
@komjaur yup, levels are randomly generated. Every time bigger until it doesn't fit on one screen. Then game ends with finish screen.
jfreax9 Dec 2014, 00:37
A little christmas themed shooter, nice idea. Graphic and sound are very good. Controls are super. Overall a good little game.
andrewkennedy
andrewkennedy9 Dec 2014, 05:55
A little contrast between background/player would be helpful, but other than that I thought it was great! I like the fog of war touch - that combined with the procedural generation really made it feel like anything could be around the corner!
Vinyl Pixels9 Dec 2014, 13:18
Nice mechanics. I liked how you "explore' the map :)
Alter9 Dec 2014, 17:32
I like it! Fun game. Winter... Snowmen... mmm... xmas mood!
Beerman9 Dec 2014, 21:53
Love the chunky pixel fog of war effect. Always find mouse aim tricky in shooters though, would really benefit from dual stick controls.
Lynx
Lynx10 Dec 2014, 03:49
Very cohesive game. Everything seems to be all there. I did find one bug, you can start shooting before the 3-2-1 counter finishes

Well done on the procedure generation, something I can not wrap my head around
mechabit
mechabit10 Dec 2014, 12:51
love me some twin stick shooters
oskardevelopment10 Dec 2014, 20:05
Classic shooter and nice fog of war! Thanks for the gmae and Merry Christmas!
TheMeorch
TheMeorch11 Dec 2014, 00:27
This is a really nicely executed top-down shooter. The fog of war is an interesting twist, and I like that you can shoot enemy projectiles. Well done!
Kimau
Kimau14 Dec 2014, 17:56
Polished shooter and fun.

Sorry for the ramble thought it was interesting and I wanted to share.

Don't take this the wrong way but it feels very "of our time" now I was going to say derivative but that's too negative.

The room generator code is something I've seen in jams for a few years and is becoming almost standard. The sounds from sfxr feel very familiar in jam games and the shooting and gameplay are extremely common. The timed aspect is something as well more common and of course the reference to a non-winning theme as joke character.

All very impressive in the time limit and I want to give big thumbs up. At the same time I'm bookmarking this as the species reference for gamin tropes 2014. In a good way :D
pkenney
pkenney15 Dec 2014, 00:27
Solid juice on your topdown here - you've been studying your wasteland kings. ;)

One tiny criticism is that the white-projectile-on-white-background thing is a little tricky. Danger should pop more imo.

Since I've played games like this before that just had a lot more features, I didn't get a ton of time out of this one, but I would say you did a great job implementing anyway. Very solid feel.
Two Scoop Games21 Dec 2014, 22:17
doot doot doot doot do doot doot doot. I died too easily, this was hard.

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