Hamburger in Hell

by anotak
Overall★★★★★★★★★★3.33
Fun★★★★★★★★★★3.41
Innovation★★★★★★★★★★3.40
Theme★★★★★★★★★★3.96
Graphics★★★★★★★★★★3.17
Audio★★★★★★★★★★2.98
Humor★★★★★★★★★★3.25
Mood★★★★★★★★★★2.98
Coolness★★★★★★★★★★89%
Shoot the donuts, and don't fall!
Requires XNA, the redistributable is included in the zip, it must be installed.

Edit December 10th 2014:
Apparently XNA was causing a crash if I tried to play music without Windows Media Player installed. I added a patch to prevent the crash in that case, but simply not play music. I also fixed a typo in the credits.

Comments25

Quikding
Quikding9 Dec 2014, 00:38
I had fun shooting the donuts. It was tough to remember to keep moving.
Asaratha9 Dec 2014, 00:46
The game does not start and crashes.
yokcos7009 Dec 2014, 00:54
You know what I like? The fact that there are so many options for the controls. You can play pretty much any way you want. Good show! As well as this, playing as a burger who shoots at donuts while the ever-changing world threatens eternal death is a ridiculous situation and I love it. The gameplay is good fun, the difficulty is ideal (perhaps it is worth increasing the difficulty over time?), and I have few complaints.
TheMonsterFromTheDeep
TheMonsterFromTheDeep9 Dec 2014, 00:58
I have fun with this game, but I think the disappearing sections should be an option, because it really takes away from the experience of fighting hordes of donuts if you are killed without honor in the dark abyss.
Slashee the Cow
Slashee the Cow9 Dec 2014, 00:59
Fun going around and shooting, but I think it'd be nice if it took a little longer for each quadrant to change - in the end I just started doing laps shooting straight in front of me trying to keep up.
WhoaConstrictor
WhoaConstrictor9 Dec 2014, 01:13
Neat arcade/survival game. I like the dynamically changing circular maze. Pacing gets a bit monotonous, could benefit from temporary powerups or enemy diversity.
Switch9 Dec 2014, 01:16
Funny game XD The quadrants could have more time to disappear indeed. But this somewhat became valuable and more hardcore
Kitch
Kitch10 Dec 2014, 05:43
Liked the screen mechanic, kept you from being greedy. But I mourn all the dead donuts... I like donuts.. :)
Shide
Shide12 Dec 2014, 17:27
Sound is a bit too loud and annoying, though an idea of those flashing screens is cool, making player move all the time. By the way we've updated the link to our game, you can check it now
Sharky13 Dec 2014, 07:19
Best use of theme I've seen so far! very good game, the screen vanishes a lil to fast in for my taste not enough time to clear all enemies(which is a must for people who want to complete, which is most gamers)
brainstorm
brainstorm13 Dec 2014, 07:31
Innovation 4/5: I liked the hole idea!!!

Fun 4/5: Simple but funny. So difficult!!

Theme 3/5: Simply it's run on a single sreen.

Graphics 4/5: Cute retro graphics!!!

Audio 4/5: Catchy music!!!

Humor 3/5: Lol, I liked the burguer!!

Mood 3/5: I felt good while playing.

Overall 4/5: Good game!!! But too difficult.
jovoc13 Dec 2014, 08:12
That was a lot of fun! I like how even though you're on one screen, the game forces you to keep moving and feels kind of like a fast sidescroller.
ripatti13 Dec 2014, 08:30
Hamburger on steroids. Very fun!
Demy
Demy13 Dec 2014, 10:05
Eh, i suck at fast movement and managing time (to check where and when should i move), interesting concept but everything happens too fast.
Verz
Verz13 Dec 2014, 11:35
This is an interesting concept an and interesting idea! A bit hard for me :).
Backterria
Backterria14 Dec 2014, 11:17
Very nice! Screen goes a little fast, but i think is good because it keeps you running. i'll be playing it so i can get a good highscore :)
naufr4g014 Dec 2014, 13:46
The game become repetitive after a while, but is quite fun.
Love pixel art and the game idea. Some power-up could make the game more interesting.
Nikteddy9214 Dec 2014, 15:43
Funny game! Nice mechanich and well suited graphic and music.
And you used XNA!!! You deserve my vote!
Team Klappermann20 Dec 2014, 13:31
I like the unusual protagonist and enemies. The sounds are not meant for me, but from the design point of view, I really like the keep-going-feeling to the game, which adds a nice twist to a, without it, regular 2D shooting game. Flexible key-mappings are also a plus. Fine work :)
sweenist
sweenist23 Dec 2014, 02:52
Wow! I really like this. I kept playing it and playing it! It was easy to determine the objective and I managed a high score of 496! That makes me feel good, I guess. Excellent work!
ceosol23 Dec 2014, 18:59
This game definitely made me laugh. However, I too was running laps in the end just shooting forward. The pushback when hit was a bit excessive considering how little time you had and how far you had to run (randomly, granted). I got trapped because you can shoot diagonally and there was an enclosed "Staircase" with 5 donuts in there. There was no way I could set up the shots and make it to the next frame while avoiding getting pushed back a couple of inches.

They may have sounded harsh. I really did enjoy playing this entry. With a couple minor changes, you could easily pack this up and distribute it.

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