[Post Compo Development] Please Try the post comp version also as I am trying to develop this game more I want to make it a fully fledged game. Currently the hack feature works a bit better and I am going to be adding help and scrolling screen soon. Then I am planning on adding connecting to servers and actually being able to copy files and stuff to get money from missions. It is going to be cool! I may end up changing the interface I would like some feedback on how much the dusty screen and faded corners actually improve the game or would it be better to just have it be a screen of text no silly monitor view?
[Personal Background] I set out to make a little multiplayer hacking sim.
I got most of the back end in to do it too but I just did not have enough time so I quickly through in a little random hack mechanic for the compo submission. It is in fact running off of the a server and actually playing via it and is server authoritative and saving player data... but that's about it...
Last Compo I did LD29 I bit off way more then I could chew this time though I only bit off a little more.
[Notes] * The game is largely not finished but I did give it some functionality and so it is playable I need to iron out a couple more bugs though. * Sorry everyone that I could not do more. * I did how ever stream every moment of dev to this exact point infact I am streaming as I type this out :D !
[Edits] {edit} Forgot the code it is at https://github.com/Eforen/LundumDare31 {edit} I think I have smashed all the bugs! {edit} Updated path moving game to a subdirectory so that I can work on finishing another version.
I like the idea behind it and would love to see this fleshed out, but it really doesn't seem implemented at all (unless I'm missing something). Only thing I could do was register and type in hack (spacebar doesn't even work, so I couldn't target IPs).
BlackBulletIV Unfortunately it is really really fleshed out I am planing to try to flesh it out more for ether the Jam or just for fun. (There is a little secret about the current state... Type Secret into the cmd to find out what... Warning it is a huge spoiler!)
Evergreen Games: Unfortunately that is all I had time for after programming all the subsystems and stuff given a few more hours I would have had so much more I plan to shift the compo version off to its own directory and then have another version that I work on more. Get the interactions between users and the missions and stuff!
The lack of screen scrolling hampers gameplay, but I like the concept and the online component. I didn't have any luck guessing any passwords, but that's all on me!
I wanted to like this but the "ur so 1337 pwn the intertubes" stuff grated on me so bad that I gave up to prevent my eyes from becoming stuck rolled backwards.
Nice interpretation of the theme, the dirt on the screen itself adds a lot to the mood. Compo version I managed to hack some random IPs, post compo version the game hangs after registering (on 'Connecting...'), then resets with without registering the login. Is there a fix?
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However, nice to see hacking game :)
I like the idea though