Since entire game was supposed to be on one screen, I figured it might just as well be a loading screen.
Classic gameplay. Aim and shoot. You play with your mouse.
Known issues: - Game freezes when progress bar reaches 100% -- no it doesn't. It just waits until you are ready.
Linux version requires SDL2 and SDL2_mixer libraries. Windows version have then built-in. Source code can be compiled with qmake && make or simply: g++ -std=c++11 *.cpp -lGL -lSDL2_mixer -lSDL2 -lGLU
Loved it ! The difficulty has in my opinion a perfect curve, and the visual combination of HP / loading capacity on our character (loading bar) is really cool ! The origin point for the shoot is pretty intuitive too.
Got 70206 points. I like how getting hit makes you easier to defend because you are smaller but at the same time makes it harder since you have less ammo.
This needs to be the loading screen on every game ever. Fun game play, might want to make the missiles curve after a while as opposed to swarming the bar?
Comments17
Great one sir !
Also the arcade vibe is really cool.
-C
I like how getting hit makes you easier to defend because you are smaller but at the same time makes it harder since you have less ammo.
The game is fun, simple and very clever.