Hello, this is my first Game for Ludum Dare and i am open for Feedback. Main Menu Fighter is an Arcade 2D Shooter, Gather Points, Upgrade your Ship and Fight the Boss, all on One Screen.
=====Controls===== WASD for Movement Space for Shooting escape for zooming out and buying upgrades
Dying will reset the Game no enemys will spawn in the middle so try to purchase upgrades there
Update1 : added Webplayer Support, thanks for the feedback so far :) Update2 : increased Player Rotation
Good job with the theme, first game I've played that really worked with it. Was fun, but a bit easy due to the enemy spawning mechanics and the power of the bullet upgrades.
Simple gameplay, simple graphics and easy to understand controls. I don't really see how the theme was implemented but it is relatively fun to play. PRO tip: make a web player version, more people will play your game that way!
Interesting idea a game the scrolls but is still on one "screen". However the game was hard and i was bad at it. I found the controls to be really annoying(No strafing, arrow keys to turn). The no strafing does make sense because its a spaceship but it makes it difficult to shoot a people without just standing there getting shot and the slow turn speed makes this much worse (Mouse turning plz). Other than that it looked like a good game.
I don`t always download games from LD, but when I do, it's because it's a shmup. :P you could ported it into web, will help you with feedback :) nice idea tho :)
Nice idea, but it took me a while to get to the text in my ship, so I didn't get it till then. Maybe zoom out a bit more? Also, it was really hard because your ship's a little slow and there's a huge number of bullets.
I'm loving the fact that you play on the menu screen, very clever. I will say though the controls feel like they need a bit of inertia to them. If your in space, you would kind of keep gliding a little after you release a button.
I had some fun with this. It was perplexing to have the zoomed-in camera be the default since most of the time I wanted more visibility, and of course the balance felt too hard at first, then too easy after getting some upgrades. Good work overall.
The found the controls difficult. I think the controls would have been a better if you shot towards your mouse cursor and the ship moved on fixed axes (with some momentum) with WASD. However, I like the idea.
Concept might be quirky, to battle from menu systems. I would like to see that explored a bit more in another game. Like a play on the stickmen playing around on your desktop :P Good job
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you could ported it into web, will help you with feedback :)
nice idea tho :)
You literally fight on the main menu... interesting!
It's all fun but going to the boss alone, lagged the hell out of me with my current specs. But I bet it's great!
I recommend this talk: https://www.youtube.com/watch?v=AJdEqssNZ-U
The turn rate could be a little faster in my opinion.
But that boss though, man!