Mine Shaft Monsters

by jflegle
Overall★★★★★★★★★★2.96
Fun★★★★★★★★★★3.06
Innovation★★★★★★★★★★2.53
Theme★★★★★★★★★★2.72
Graphics★★★★★★★★★★2.63
Audio★★★★★★★★★★2.11
Humor★★★★★★★★★★2.59
Mood★★★★★★★★★★2.49
Coolness★★★★★★★★★★84%
Little Billy has to go into the mine shaft to save the miners. Good thing he has his assault riffle. Buy upgrades point and click with the mouse to shoot.

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Instruction:
Point Click with mouse

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Unity3d
NGUI
SFXR
Paint.NET

Comments31

chadheim
chadheim8 Dec 2014, 14:36
Saved the miners! Bought all the upgrades! Fun idea. Needs more monster types. One bug, the gun continues to fire during the shop menu if you died while firing.
maddogawl8 Dec 2014, 14:58
Very Good Game, need some spooky music :)
mrexcessive9 Dec 2014, 12:18
Hi there. Like the graphics, wheel-gun-arm animation, monster sprites and their death animation to gloop. Nice game!
NeithR
NeithR9 Dec 2014, 22:26
I like the firing gun's sound ;).
Alendro
Alendro10 Dec 2014, 01:34
I like the concept. Good job!
MrShoestore10 Dec 2014, 01:39
nice job buddy, needs to be faster paced though.
Crosstales10 Dec 2014, 02:09
Nice graphics and concept!
grid96
grid9610 Dec 2014, 02:18
Very good game, made fun to play, so a little bit sad that it was over so quick.
Justin Mullin10 Dec 2014, 02:23
Simple, enjoyable - I had fun and was motivated to play through to the end. =)
Frump10 Dec 2014, 02:31
I played a game that was just like this during LD 29.
rantt
rantt10 Dec 2014, 02:33
Yay, I saved the miners! I had fun, good game :)
jpcote10 Dec 2014, 02:39
Interesting game. Nice controls.
Rushout Games
Rushout Games10 Dec 2014, 02:50
Very good game! You made a great idea about the theme of the entire game in one screen :')
The gameplay is very simple, wich is good, and i really liked the power ups xD! Good job!
KilledByAPixel
KilledByAPixel10 Dec 2014, 03:03
- solid high level game flow
- firing rate feels strangely slow
- have it fire faster and throw way more at the player.
- it needs to ramp up in difficulty faster and higher
- get rid of ammo component. let players auto fire, maybe add reload or overheat to prevent just holding shoot the entire time.
- vary enemies more. even if it is just making them different sizes or the direction the come in from.
- the main charater looks like a disabled vet in a wheelchair that is going on a killing spree from a nam flashback
ViliX6412 Dec 2014, 13:48
Little bit more content + polishing at this will be an amazing game! :)
oh_andrej12 Dec 2014, 18:02
"What? Little Timmy fell down the well AGAIN? No no Lassie, you stay here. I got this."

Great idea, I like the wobbling of the lift and the upgrade system. Firing rate seems a bit slow for an assault rifle and it's a bit confusing that the bullet stream is always visible even when you're not really firing. Maybe increase the fire rate, but implement a cool-down mechanic?

But anyway, I had fun saving those miners. Good job!
PoQA Games12 Dec 2014, 18:08
I had more fun with this then I care to admit :) I would have loved to see more enemy types, and the beam that shoots the bullets is confusing because it doesn't hit the monsters sometimes. I like the upgrade system a lot and I think the overall idea is clever and fun!

Nice job!
ynots12 Dec 2014, 18:12
nice work...
AxeTheoryauthor12 Dec 2014, 18:12
The "beam" was suppose to be a bullet trail, just to give the player some idea where the shots where going. The bullet damage is just a ray cast from when you click so it might seem like you miss if the "beam" hits something that doesn't take damage. It has been explained to me that I should have made it a laser scope instead :(
Yazara
Yazara12 Dec 2014, 20:14
That was fun :) Nice concept!
Kuality Games12 Dec 2014, 20:40
Nice concept, really innovative! Funny aswell
ManuSaiz
ManuSaiz12 Dec 2014, 21:57
It was fun, I played until the end and bought all upgrades.

It would have been interesting if something happened after he saved the miners. Good job overall.
01rafael14 Dec 2014, 19:59
Easy walk! )) Nothig challengin', right. ;)
But anyway this is great entry!
Downtown
Downtown14 Dec 2014, 20:16
Good game. controls felt response, solidly put together, more monsters would have been cool.
Xanjos14 Dec 2014, 20:18
Pretty interesting concept although gameplay seems a bit stationary at times since the player doesn't move.
pkenney
pkenney14 Dec 2014, 20:44
Miners saved, and all upgrades sold out!!

This was good design on your part - such an extremely basic game and you made me want to play it for quite a while with the gradual unveiling. Nice work!
Leaghorn15 Dec 2014, 01:31
It's fun but too easy. I had all the upgrades in round 4 and there was no point of playing more. But very addictive for such a simple game.
DiegoMustache
DiegoMustache16 Dec 2014, 14:50
Nice work. I think the difficultly curve needs tweaking though. Never ran into a monster I couldn't kill in one hit, and I had purchased everything by after my second trip down the mine shaft.
MrSun16 Dec 2014, 20:31
Nice! A bit easy though
DiegoHenriquez
DiegoHenriquez29 Dec 2014, 05:21
that was pretty fun! I like upgrades... Got them all =D

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