This game is about staying on the one screen. The one screen door! Use arrow keys, WASD, or the on screen buttons to stay on the screen door. Otherwise, the entire game is over (until you click retry).
Used: Unity3D Blender Paint.Net (to place the 7 pixels used in the all important screen texture) A rehash of this guys skybox http://www.farmpeeps.com/fp_skyboxes.html
Did this in maybe 6 hours. Most of the time was learning Blender. Didn't have a lot of time to devote to the jam. :-/
Very fast game development, and I hope you had fun learning Blender. Did you mean to submit as a jam entry? It shows up as a compo entry, which means you have to make everything from scratch, but it sounds like you used some resources like the skybox for the background.
I did mean to submit it as a compo entry. The photos I used for the skybox aren't one's I took myself. I only did the work to create a Unity3D skybox with the images. I thought if we made clear what parts were from other sites we're okay?
You know, I didn't really examine the grass much. I thought it was from some photos. But now that I look at it more, maybe it is ComputerGenerated.
Comments10
The game itself is simple but oddly stressful.
I did mean to submit it as a compo entry. The photos I used for the skybox aren't one's I took myself. I only did the work to create a Unity3D skybox with the images. I thought if we made clear what parts were from other sites we're okay?
You know, I didn't really examine the grass much. I thought it was from some photos. But now that I look at it more, maybe it is ComputerGenerated.