This was going to be a one room dungeon with a boss battle that just kept going.
I started this incarnation at about the 22hours left mark, so it's by no means complete. I didn't manage to complete this LD but I learned about the new Unity UI and getting animations set up in blender for use in Unity, so I've gained a few skills and been inspired!
Love these kinds of games! Very nice. The movement is nice and responsive and the art is cute. The attacks are a little less responsive, and it'd be nice to have a score table, but other than than, I had lots of fun!
This is really fun. It took me a moment to realize that the shot automatically targets an enemy -- that's a pretty great idea. The movement controls seem a little bit floaty, but I suppose that's a personal preference.
I'd love to see what this would be like with more enemies, if you choose to continue working on it. Great job!
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I'd love to see what this would be like with more enemies, if you choose to continue working on it. Great job!
You might want to add another kind of enemy, if you plan to develop further!
Good job!