Parable of the Broken Window

by akurn
Overall★★★★★★★★★★3.34
Fun★★★★★★★★★★2.93
Innovation★★★★★★★★★★4.24
Theme★★★★★★★★★★4.37
Graphics★★★★★★★★★★3.32
Audio★★★★★★★★★★2.97
Humor★★★★★★★★★★2.47
Mood★★★★★★★★★★3.10
Coolness★★★★★★★★★★52%
A randomised dungeon crawler controlled by your browser window.

Escape the dungeon by finding the big red door.
The big door requires 2 keys, and appears after the 5th column of rooms.

To explore more of the dungeon, increase the size of your browser window. If you don't like what you see, shrink the window then enlarge again to generate new rooms on the fly.

Controls:
- Arrows or WASD to move
- Resize the browser window to reveal more rooms
- Space to attack (Only with Sword)
- Down/S to block (Only with Shield)

Tips
- Armor will allow you to take more hits from monsters
- Collect keys to unlock chests and doors
- Walking off the edge of the screen where there's no wall, will teleport you to the other side
- If you're stuck, try collapsing the window and generating new rooms

Comments54

Recon8 Dec 2014, 13:49
Very good adaption!
Kim8 Dec 2014, 14:10
Your take on the theme is amazing. I resized away tons of enemies :P and the end was within my reach when I died the last time. Clever game! art & sound great too.
hexagore
hexagore8 Dec 2014, 15:31
I like the take on the theme. The window resizing mechanic seems very daring!
okkolobr
okkolobr8 Dec 2014, 15:32
Now I see what could have been done with the them. Well done Sir.
Tipyx
Tipyx8 Dec 2014, 15:32
Wow, I don't expect that... A little binding but some much smart !
lisac8 Dec 2014, 15:33
Awesome interpretation of the theme! So clever! Well done.
Resonious8 Dec 2014, 15:33
Wow, nice! Never seen anything like it. Excellent take on the theme, sir. Well done. Although I'm sure you've noticed, but the character sometimes seems to have a hard time telling which direction he should be facing.
Zolkren8 Dec 2014, 15:33
I love those game types.
Really cool.
Conk
Conk8 Dec 2014, 15:52
Really good use of theme, jumping seemed a little pointless, overall quite fun although re-sizing the window was a little annoying at times as I'd often miss.
Akurn
Akurnauthor9 Dec 2014, 02:56
Thanks all! :)

@Resonious Yeah, it's my dodgy collision detection code. It fixed going through walls when teleporting to the other side, but made running look glitchy. Definitely need to rewrite it.

@Conk Yep, it's meant to indicate that you CAN jump, but show how pitiful it is, until you pickup the boots. Also yeah I agree with the resizing thing, I was working on a trackpad and it's even harder. Wanted to implement some kind of larger button to grab to resize, but yeah 48 hours..
MrLeePerry
MrLeePerry9 Dec 2014, 04:59
Oh man, well done! Love the resizing window dynamic for the level. Cool!
shasharala9 Dec 2014, 12:38
I can't even begin to express how amazed I an my friends were upon happening on this game. Astounding! More! Please do more!
Jhelle
Jhelle9 Dec 2014, 14:15
Love the usage of the the theme!
floorman
floorman9 Dec 2014, 14:16
Damn, this game is hard.

Love the idea of being able to resize the scene to get more of the game. But still, damn you! This game is hard! =D
BobMorate
BobMorate9 Dec 2014, 14:18
Very, very smart design, I loved it! Congratulations!
imaginarymonsters
imaginarymonsters9 Dec 2014, 14:20
Really inventive take on the theme! Excellent meta-game : D
friggingames9 Dec 2014, 14:25
Awesome idea for a one screen game! I love the character design too. He is super cute.
pjimmy
pjimmy10 Dec 2014, 01:16
love it, very innovative
Frump10 Dec 2014, 02:23
Very cool idea to make the browser window part of the game. I stretched it across both of my monitors. I found the jump to be lacking, it was hard to get to the keys
Kaijuu
Kaijuu10 Dec 2014, 04:31
Cool idea and concept! Enjoyed the game!
hypnoticbytes10 Dec 2014, 15:26
Pretty clever idea. Love the pixel art. A bit difficult for me but I suck playing games. Great job!!!!
Gungnir
Gungnir10 Dec 2014, 15:34
Pretty brutal but it's the most interesting interpretation of the theme I've seen so far.

Well done!
JoshuaBurr10 Dec 2014, 15:58
Really nice entry. Took me a few tries to reach the red door. Became much easier once I found a shield.
LostTrainDude
LostTrainDude10 Dec 2014, 16:41
The concept is really amazing! It has (at least, in Chrome) few bugs and glitches (i.e. Hitting "HELP" will "respawn" the character, maximizing instead of resizing the window will not generate rooms) but I see lots of potential in your idea and I hope to see a future version soon! :D

Great job!
glaze_9610 Dec 2014, 16:41
Awesome idea! The only thing I don't like are the controls, they're kind of jerky which makes the game hard to play. Other than that, fantastic!
Taldius10 Dec 2014, 17:35
Awesome game, it's one of my favorite so far!
The concept is so damn clever! :D
I love it, great job!
sputnik
sputnik10 Dec 2014, 17:51
Very good idea! Had a couple of bugs though.
zanenga10 Dec 2014, 18:06
Wow, so hard! Love the use of theme!
Noah Ratcliff
Noah Ratcliff10 Dec 2014, 21:39
Wow! Very clever take on the theme, and great execution! Well done!
andreaswitzen
andreaswitzen11 Dec 2014, 02:40
Quite innovative and a good interpretation of the theme. Cool procedurally generated environments. But to hard for me! Restarted (and resized) maybe 10-15 times before giving in. I'm not good at platformers.
mactinite
mactinite11 Dec 2014, 04:38
I really like the idea of this game! didn't really hit any big bugs or anything, really awesome!
Paperscraps
Paperscraps11 Dec 2014, 06:16
This was super clever. Awesome job.
Team Flashlight11 Dec 2014, 06:59
The idea of resizing the window to influence the environment in game is quite unique. You may try to do more things with that mechanism. And the game seems a little hard...The player can die easily..
deyteris_team11 Dec 2014, 11:32
Simple challenging gameplay, fine
Threstle11 Dec 2014, 16:09
Nice idea! And the visuals are cool. But it keeps on crashing when I play, and the player movements are buggy. :(
Virtually Competent11 Dec 2014, 19:54
Clever idea! I think the core gameplay could be tightened up a bit, but the dungeon scaling mechanic has a lot of potential. :D
Carduus13 Dec 2014, 11:22
Interesting, i was stuck in the first room on my first try.
Maybe an issue with the generated dingoen.
Would be great if you bind keys for AZERTY keyboards :)
Franklin's Ghost
Franklin's Ghost13 Dec 2014, 14:28
Such a smart take on the theme. The resizing window aspect proved really interesting and was a nice touch, was good to know that if you didn't like the layout then you could just change it.
OldPeculier
OldPeculier14 Dec 2014, 01:07
Super clever and pretty fun. Great!
ChuiGum
ChuiGum14 Dec 2014, 01:18
Great innovation, fit really well with the theme. Nice graphics and audio too. Good job
Backterria
Backterria14 Dec 2014, 07:00
Very cool take on the theme!Cool entry
SoulGame
SoulGame14 Dec 2014, 09:49
I agree with people above, very cool theme concept!
SelfishGenome
SelfishGenome14 Dec 2014, 11:46
brilliant concept very cleverly executed and with a really nice art style.
Instant Noodles
Instant Noodles14 Dec 2014, 22:13
Very Good idea, i love the resize concept. You should continue to develop this game !
hundredhundred15 Dec 2014, 08:25
innovative! i really enjoyed playing this, although i kinda felt that the death was a bit brutal. overall nice game!
sP0CkEr216 Dec 2014, 05:03
amazing idea for the theme - high marks here
Lynx
Lynx17 Dec 2014, 03:50
Great concept! I also enjoy the random rogue-like elements although sometimes they seemed impossible (spikes in front of every door)
ncannasse
ncannasse19 Dec 2014, 12:49
Would have been a great take on the theme but the game itself is hard to play. Tip : don't do random generation in LudumDare, a small level design is less complicated for both you and the players :)
alyphen
alyphen20 Dec 2014, 17:59
A novel mechanic, unfortunately the physics didn't feel tight enough and the browser resizing caused big grey squares everywhere when refreshing the display. The music is pretty nice, and it's alright graphically, but doesn't really seem to pull off what it sets out to achieve sadly.
Victory Garden22 Dec 2014, 08:31
Ooh... this is a great idea. I never quite got to the ending, though, because of a strange bug where the level would restart but a key would be pressed down, so I couldn't stop myself from running right or left. Also, my corpse bounced a lot >_< I liked the graphics and audio--really clear and easy to understand. Thank you for the game!
2HitAdam
2HitAdam26 Dec 2014, 17:23
Nice twist ending haha, took me awhile to get there. Like everyone else is saying, this is an awesome, awesome take on the theme. Love the ingenuity, it's probably a little bit more clever than fun right now with the bugs and abrupt physics, but still, for 48hrs I'm well impressed.
janovbyrnisson28 Dec 2014, 10:48
Really great idea and adaptation of the theme. Good job! :)

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