Phantom Luminosity
The main goal is to help the ghost to collect diamonds through mentally challenging levels. You can move around and control the world luminosity, modifying the arrangement of platforms.
WASD or arrow keys to move
Click the buttons on the screen to change luminosity or 'K' and 'L' buttons.
*Minor bugs corrected
WASD or arrow keys to move
Click the buttons on the screen to change luminosity or 'K' and 'L' buttons.
*Minor bugs corrected
Comments25

tmpxyz9 Dec 2014, 00:00
the idea is good, but it seems that the resolution is too big for my browser. and the rigidbody seems sleep when stay on platform, and when the platform disappear, the player doesn't drop down due to the sleep.
pfitzner9 Dec 2014, 00:03
Woah. That screen is MASSIVE. I'm having problems playing it because I have to scroll around to see anything.

Todnut9 Dec 2014, 00:07
The idea is cool, but it's pretty hard to play a game that require 3 hands.

pjchardt9 Dec 2014, 00:07
I agree with vortex that being able to change luminous with keys would make switching luminosity easier and more enjoyable. I really like the idea and execution of the idea other than difficulties switching luminosity.
wooltech9 Dec 2014, 00:09
The ghost looks good, but the movement was kinda clunky. Got stuck on a level where it looks like I should change luminosity to make a block fall, but it just sort of hung there in the sky. Dunno if that was just me being thick tho!

ChronusZ9 Dec 2014, 00:13
I think this mechanic could go a long way, and I really enjoyed it. Not sure if the way I beat the last level was a bug or not, though :-)

Ellian9 Dec 2014, 00:14
It didn't felt like real luminosity, but still, that was quite fun. Really nice!
hypnoticbytes9 Dec 2014, 00:21
Love the idea!!! But you should map the luminosity to some keys to make it more gamer-friendly. Liked it!!
apiotrw10 Dec 2014, 00:03
I think your game could gain a lot more from better visuals. Especially for a jam game this looks pretty rushed and incoherent.
Larry10 Dec 2014, 00:10
I think I finished it at 6 diamonds since I couldn't progress. I do like the idea of changing the light. From far away, I thought I was a diamond because of the shape of the ghost.
Tortoise10 Dec 2014, 02:50
I really like this puzzle mechanic. I do wish I didn't have to use my mouse to change it though. Great job!!

Verz10 Dec 2014, 16:31
Nice game, really interesting theme about using the light to complete the themes!

udo11 Dec 2014, 03:40
Wow, I really loved the mechanics of this. Great idea!

peterthehe14 Dec 2014, 13:24
Great game :) Music reminded me of Comptine D'un Autre été L'après-midi

Team BluCookie16 Dec 2014, 08:37
I liked:
-mechanics
-music
-overall gameplay
I didn't like so much:
- music didn't loop gracefully
- graphics were rather crude
-mechanics
-music
-overall gameplay
I didn't like so much:
- music didn't loop gracefully
- graphics were rather crude
01rafael18 Dec 2014, 11:30
Nice concept. Not really much connected to theme, but anyway fun!
YourNerdyJoe23 Dec 2014, 04:30
Fun game, love the mechanics!

zed028 Dec 2014, 23:11
I really like the concept, not sure how it fits into the theme, but the idea is really cool. Nice music, though the graphics for the ghost and blocks weren't so great.
SolomaZ28 Dec 2014, 23:40
Clever mechanic! The theme not so much. I wonder if ghosts are actually affected by gravity tho.

maxmetallica29 Dec 2014, 21:35
nice work
Hellequin29 Dec 2014, 22:04
Nice game! Nice concept! well done!
mohammad30 Dec 2014, 00:37
Not bad. Not bad at all. The controls could be tweaked a bit.

DiegoHenriquez30 Dec 2014, 00:39
the game is great loved it. the art was simple but complementing. :D as for the mechanics we kind of did the same thing in terms of playing with the brightness. I believe you executed it very well :D
pht59x30 Dec 2014, 01:07
A clever use of luminosity. Well done!




The only other i would like is to be able to change the luminousity with keys