PicoMachines

PicoMachines! You are the orange racer. Try and get round the track before the others can for 3 laps of too-close-to-the-camera fun. WASD to move/rotate, space to flip between too far away camera and too close camera. Some of the cars are jerks.

RECOMMENDATIONS:
Play on highest quality. It's not that intensive and a bug appeared in build where the text won't run on lower quality (sorry).
Play on 16:9 resolution. I didn't think ahead much with this so that makes it look best.

Comments7

prymidion8 Dec 2014, 04:02
This game has some problems. Maybe needs a little tutorial? I pressed space bar and then couldn't see where I was going for a long time. The collisions between cars is fun!
Team Flashlight10 Dec 2014, 07:53
Interesting idea, sometimes the perspective does not follow when the car already leave the point of view, but sometime it does, therefore it feels a bit strange.
jeepracer9810 Dec 2014, 07:55
On Linux, the text about laps remaining and such didn't show up. Otherwise, I liked the collisions and even though the driving physics was a little odd, I liked the friction and slowdown. Pretty cool. I also really thought it was cool that there was the one screen mode and then also a closer view. That's a cool approach.
Salamander3author10 Dec 2014, 12:31
@Team Flashlight: Yeah, that was a bug I never got round to fixing, though I know exactly why it happens. Sorry 'bout that.

Thanks guys for playing!
onimitch10 Dec 2014, 12:45
9/10 would race again.
jangler
jangler12 Dec 2014, 23:55
Interesting idea, but it doesn't really adhere to the theme (imo). Camera was buggy and AI was, uh, funny! I liked the basic mechanics/physics though. Could have used some music.
BlackBird29 Dec 2014, 17:13
I found that the rotating was too sensitive and it took most of my playing time to figure out how to play. I was on the 'world map' for quite some time and was unable to see any pattern until it jumped into the close up.

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