Tower Defense games aren't really my thing. But the game had a few nice surprises (like the when the fire towers sprinkle fairy dust on the enemies to kill them, that was quite funny). =)
The game is different from the other entries which is good. Given the time to finish it it has potential. Also, the graphics were cool. A recommendation if it wasn't already planned was to have a representation of the tower instead of the Green Cube when placing towers.
Good on you for implementing a tower defense in LD. That's hard. I'm surprised you could get unit pathing up (I once tried and failed to do it.)
I'm surprised you didn't make a web version of this--in Unity it's as easy as changing the export to web player and then throwing the game online. You'd get more reviews if you did that (and you can still port after the submission period ends)
I really like your visuals a lot, the background was fantastic. I could really see the design that went into deciding the costs for things, which was cool. :) good job, hope you go back and finish!
Quite nice. You definetly feel that the game is incomplete, for example the difficulty of the waves grows too rapidly in my opninion. But considering that it's a game jam I think it is quite good. I must say I really liked the visual style of the game.
Tower Defence, meh, not a style of game I like to play. Still nice graphics, it runs, but I can only place two fire towers? Buggy a bit. Sparkles to kill the enemy was kinda funny.
Good game, it doesn't have enough tower types in my opinion... at least 4 would be better! The knights get stuck sometimes too, leaving the game stuck because I couldn't buy another tower!
I like tower defense games and I wish I could make one (not in a jam/compo, just in general), I would have liked a speed up, as it took way too long some times, and I would have liked to only be able to build in certain spots, since playing on the web allowed for some mistake placements.
It's clear that you ran thin on time, but what's there worked great. Gameplay is somewhat lacking with the limited towers etc, but I had fun with it for a while. Nice job :)
Nice TD with some interestingg features. A good start. Can be improved. I think you should increase sound volume. I didn't heard anything. Thank you for this entry ++
Very nice graphics and pretty cool that you managed to finish a relatively well working TD game in such a short time. Only bad thing about this may be the controls, at least in the web version, as rightclick opens a context menu, so deselecting towers doesn't work all that well, and I ended up accidentally placing a tower beneath one of the buttons. All things considered, great work!
Another good tower defence game. It goes from easy to very hard quickly. The graphics are great. On the web version, right click also brings up the unity player menu and sometimes doesn't deselect the tower - I was accidentally building towers underneath the UI buttons at first.
Got to level 10 and a rider started doing doughnuts on a corner.. Thought the arena with the particle effects was brilliant. The audio could have been a bit louder, and I wasn't quite sure where I could place a tower or when. Second tower didnt work for some reason, but first was good enough anyway.. I played about 20 mins? :)
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TaoPhoenix26 Dec 2014, 07:14
Yeah, good concept. I'm getting bugs where the souls get stuck spinning in circles. I managed to beat it once so far though.
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TaoPhoenix26 Dec 2014, 08:45
Update: I have the pattern down now, I can beat it even past the bugs : )
Nice game. =)