A short little platform game where the environment changes around you all in one screen. Arrows or WASD to move. Get to the switch to move stuff around.
All made in around 10 hours work time. I hope you enjoy.
really satisfying jumps plucky, slap-bangy sound effects (altough there arent many of them) great use of the theme, its like playing in a transformer colour scheme well-picked I'm jealous of your background
WOW! Very intuitive; The puzzles; How the game introduce new challenges; Simple Gameplay and graphics, and the music gives the right mood! Great game!!! =)
I just HAVE to point out how great the music for this is! I just loved it! Graphics look pretty cool and the gameplay was fun and creative. The mood was really great! 5 stars!
Excellent entry! I like how you used the theme, the game is simple but very addictive and challenging. It feels very polished too, impressive that you created all that in 10h only! I like the graphics too, and the level you designed are many and the difficulty curve is good - nothing negative to say about this game! :)
Hi there. Nice look and feel. Like the music, and the character animation. Couldn't get past the (first) level with a brown rectangle... tried a few things. Good job so far!
I really like the way you "got around" the theme with your cleverness, and the game is very clean, and has a nice progression of challenge. The music is really good, too! I was hoping to figure out what the Slimey's Quest was, though...
Nice game with an interesting interpretation of the theme. I love music a charactere. I can't figure out how you can improved this. Well done. Bravo ++
There are a lot of levels, which is nice, but the challenge isn't increased quickly enough. There aren't a lot of new obstacles introduced along the way. The animal heads could've been more adversarial, but they just act like more red buttons to press. It works smoothly though & I enjoyed seeing the new levels form. The background is OK but maybe some parallax effect would be nice... it might give the game more of of an expansive "quest" feeling while remaining on one screen.
Great job on this. I thought you adherence to the theme was fantastic and the transitions were awesome. I felt the guy was a little too "slidey" on the platforms. The part with the spring in the center of the board was much more difficult than the rest of the game because the guy hits the ceiling. Other than that, I think your puzzles had excellent construction for the time frame.
Wow...Indeed, the idea is similar to mine, but yours is better implemented and feels a lot more polished, too. I loved the pacing and the way items are introduced. Awesome job!
WOW! A lot of difficulty! But I finally beat it! Love the feel of your game too, and music! Thank you for making such a game. Beyond anything I thought of!
I liked the cute graphics, and the smooth platformer controls. Aesthetic kind of reminds me of Super Mario World, which is good - they had a great colour palette and aesthetic style!
Very nice work! The gameplay was spot on, level transitions were pretty cool for Stencyl (must have taken a while to set up) and the graphics were nice. One thing though, you probably should have exempted yourself from the audio category for using cgmusic, or at least mentioned it more centre stage in your description.
Just finished the game on Kongregate. I played it randomly there but when I saw the level evolving step by step, I knew it was an "On One Screen" game :) I enjoyed by the way, it's smart, smooth, intuitive and kind of lovely. I couldn't explain in accurate terms why I enjoy the overall "feel" of the game, maybe it's the gravity tuning, the sharp controls, the level design, or maybe it's all about the slim :p
Great work! I randomly found this on Kongregate and as soon as it started I knew it had to be an LD31 game. I was able to find it here so that I could give you a proper rating.
Very nice game. The changing level is a nice interpretation of the theme and its very enjoyable to play. The music is both relaxing and motivating. The small levels gave lots of repetitive feedback and I experienced no unwanted frustration through deaths. GJ!
Comments57
plucky, slap-bangy sound effects (altough there arent many of them)
great use of the theme, its like playing in a transformer
colour scheme well-picked
I'm jealous of your background
For me, this game is a 5/5. Well done!
Perfect fit for the jam theme.
Good job!
It works smoothly though & I enjoyed seeing the new levels form.
The background is OK but maybe some parallax effect would be nice... it might give the game more of of an expansive "quest" feeling while remaining on one screen.
Love the feel of your game too, and music!
Thank you for making such a game. Beyond anything I thought of!
GJ!