Bucking the theme, I wanted to create a tank battle game inspired by the original 'Battle Zone' arcade game.
It started out that way, and got...christmassy early on.
You should be able to figure it out pretty fast. You're a tank in a pit of abandoned Christmas crap. Are those rocks? Are they coal? Doesn't matter: everyone is naughty in the pit, and the Snowmen are about to judge you harder than an anonymous teenager on the internet.
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Plenty of bugs: snowmen vanish and get confused. You can flip yourself somewhat easily, if you're determined.
I'll spend the next day or two finishing up. Lots of ideas not added to hit the Jam deadline that will make this a bit more fun: planned for the tank to hold a limited supply of snowballs, and be able to reload from supplies that will spawn around the map. And more.
Also missing: MUSIC. Hopefully I'll get that in before I submit.
rain: Good call; originally this was meant to be a twin-stick tank game like the original arcade game, but after finding that wasn't quite a fun, I remapped the controls...and forgot to add WASD. I'll fix that later tonight. *adds to his list*
Oh my goodness, I played SO MUCH BATTLEZONE when I was a kid! The graphics were pretty nice, and it was the first time I've seen the fisheye lens used that really helped out the game!
cool(or frosty) game, but the enemies can spawn too close to you or under you and there needs to be a range around the player that enemies can't spawn in
@andrewk: It's still working as a two-stick tank under the hood; it feels REALLY NICE with the sticks on a 360 pad, so I'll probably put out a Windows version in a day or two to take advantage of that. (Shame the web player can't access the gamepad. Sigh.)
@Kim: I actually just made myself jump from hearing one spawn immediately to my left. As the dev and the guy that did the frickin' voice, it's such a weird experience. :)
Awesome 3d graphics and the visual effects of the camera lens! & loved the sound effects, gave a chilly vibe atmosphere. 6000! would have gone further but i felt bad cause i was exploiting the system ahaha, i stood on top of a rock where the snow men couldnt get to me! Overall cool game!
I could say this game is very... cool. But seriously, this game is really well done. I like the graphical style and the saturation of the colors. And there is something about the POV and the sounds that make the snowmen really creepy. The crosshair with the scanning numbers on it looks really good and it feels like I'm in a tank. Well done!
@Asix: Aye, it's currently just a quick arcade thing -- but at some point I'll be adding a smidge more depth to the gameplay. The snowmen already have a variable bit of speed when they spawn, but it's not that big of a difference, in practice. Still have to tweak it around a bit.
Uploaded an update to GameJolt! (The itch.io link remains the original LD31 Jam version, as noted.)
Changes for 1.01: - ADDED: Additional web controls: WASD for movement; LMB fires. - ADDED: Sound when firing snowballs. - ADDED: Sound when snowballs impact. - FIXED: Snowmen no longer float above the ground. - FIXED: Stereo panning for tank treads adjusted. - OTHER: Misc minor optimizations (removal of unused debug code, etc.)
It's not very challenging; I wish there was a goal other than destroying as many evil snowmen as possible... maybe you've addressed this already in the post-jam version. I had to flip myself, just because you said it could be done. Nice voice work.
You definitely get 5 out of 5 for mood! Very creepy and immersive game. Great graphics and audio. I got bored of it before I'd finished my first game though, as it just seemed to go on forever. Still, with some gameplay tweeking, this could be the next Doom!
Really cool art and environment going on here! Nice creepy snowman sounds haha. The players turning speed made the game more challenging, but not feel all that fun to play... overall the gameplay was pretty slow! I think if you could make it a bit more exciting, you'd have something pretty novel here :)
Thanks for voting, guys! I put up a post-Jam version over on GameJolt, complete with a leaderboard, slightly harder enemies, an overhead radar, and more!
Comments49
Changes for 1.01:
- ADDED: Additional web controls: WASD for movement; LMB fires.
- ADDED: Sound when firing snowballs.
- ADDED: Sound when snowballs impact.
- FIXED: Snowmen no longer float above the ground.
- FIXED: Stereo panning for tank treads adjusted.
- OTHER: Misc minor optimizations (removal of unused debug code, etc.)
I had to flip myself, just because you said it could be done.
Nice voice work.
but the theme... ;)
P.S. Love the use of chromatic aberration.
http://gamejolt.com/games/arcade/snozone/41274/