Spacelife #14
Spacelife #14 is a space prison simulator. Player control prison and he have to protect it.
Prisoners mine resource, which can be used to build prisons, factories, solar panels to have energy, some towers and walls. All buildings are upgradeable (eg. prisoners or security limits).
Player can see some tropico (2)-like overlays, like prisoners fear, security rebellions, station protection (pirates can attack it).
There are lots of random events, eg. solar activity (destroys solar panels, but they can be closed to avoid it).
UPD:
Fixed prisoners count bug
IT'S MY FIRST GAME AND I'M REALLY SORRY, I COULDN'T FINISH ALPHA VERSION, BUT I'VE DONE LOTS OF WORK AND I'M LOADING MY DEMO. HOPE YOU LIKE MY CONCEPT. ALPHA WILL BE FINISHED SOON.
You can email me if you like it. Email: [email protected]. Linux and Mac versions will be available too.
Controls:
Mouse, you can use ESC to close menu.
TODO (ALPHA):
1) Improve overlay, events' (eg. escapes) ui
2) Add random events (solar activity, earthquake, mass escape, security rebellion, pirate invasion, asteroids)
3) Upgrades
4) New buildings (towers, walls, usable factory)
Prisoners mine resource, which can be used to build prisons, factories, solar panels to have energy, some towers and walls. All buildings are upgradeable (eg. prisoners or security limits).
Player can see some tropico (2)-like overlays, like prisoners fear, security rebellions, station protection (pirates can attack it).
There are lots of random events, eg. solar activity (destroys solar panels, but they can be closed to avoid it).
UPD:
Fixed prisoners count bug
IT'S MY FIRST GAME AND I'M REALLY SORRY, I COULDN'T FINISH ALPHA VERSION, BUT I'VE DONE LOTS OF WORK AND I'M LOADING MY DEMO. HOPE YOU LIKE MY CONCEPT. ALPHA WILL BE FINISHED SOON.
You can email me if you like it. Email: [email protected]. Linux and Mac versions will be available too.
Controls:
Mouse, you can use ESC to close menu.
TODO (ALPHA):
1) Improve overlay, events' (eg. escapes) ui
2) Add random events (solar activity, earthquake, mass escape, security rebellion, pirate invasion, asteroids)
3) Upgrades
4) New buildings (towers, walls, usable factory)




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