A manic arena shooter with bullet hell elements. Control your ship and destroy increasingly difficult enemies while avoiding the increasingly numerous bullets.
What is the highest score you can achieve?
Use WASD or arrow keys to move, and mouse to aim/shoot.
Things do get pretty crazy, though I think maybe a little bit too fast. Games like these end when we lose control and I hardly hit 10000 points before then.
But I suppose that's what practice is for. Mechanics are pretty solid!
Cool little game - the smaller hitbox was unclear, and it would be nice to see some effect when you're hit, and possibly a bit of momentum on the ship to add a bit of juice.
Awesome game, best so far was 41400, but I may come back to it and try and top that.
Movement and shooting both feel great, only taking damage felt like it was missing a little bit of feedback. Liked the enemies shrinking to represent damage (instead of floaty healing bars or something).
It was exciting to play this. I felt good when I dodged stuff and stayed alive even when there was tons of danger on the screen. The music was simple but effective. I liked the little tutorial intro to re-start the game. It was pretty fun.
Hi there. Needs fullscreen or capture mouse, pretty unplayable without... Is very manic, nice lot of objects moving around. The 8-bit sound was nice, bit incongruous with the smoothly rounded sprites tho.
Comments32
But I suppose that's what practice is for. Mechanics are pretty solid!
I think it lacks precise collision detection sometimes but the speed of the game is just right!
I've got 29700!
It became hard really quickly.
Glad to see I'm not the only one to make a "shoot and avoid" game ^^.
Awesome game, best so far was 41400, but I may come back to it and try and top that.
Movement and shooting both feel great, only taking damage felt like it was missing a little bit of feedback. Liked the enemies shrinking to represent damage (instead of floaty healing bars or something).
Feels responsive!