There was so much content that i wanted to add, but due to obvious time constraints i had to prioritize.
Note: you're using the scroll in game so if you don't want to roll of the page when you've caught a fish you should click the "Web" link bellow:)
EDIT: I've provided an option to toggle fullscreen in the embeded version, and I have also made a small update implementing an optional goal. My thanks to user @drNick for the tip. Update is in this link ONLY: http://tinyurl.com/odpjcjm
Nice little game! I like how you can use the mouse gestures to cast and reel. Are the fish randomly selected? Because by throwing at (roughly) the same place, I managed to caught very different fishes. Any, good work for creating a complete game in such a short time!
"You're fishing, that's it" Perfect summary of this game. Its simple, it works and its fairly charming. And its also one of those ideas that you could easily expand upon to make it a lot of fun, like advanced weel reeling and harder to catch prey. Good job ^^
I like the comment above^ I captures the feeling of fishing perfectly and if you added upgrades and goals that would make for a fun little game, good job.
My only suggestion is add some sound FX or light music
I like it! There's some awkward elements, but using the scroll wheel to reel in the fish was really satisfying! If it had some ambient nature sounds I imagine this game would be really relaxing.
Source of improvement is to implement some strategy over where to throw the line. You could see waves or bubbles in a part of the pond, and if you hit that part, you would get good fish, otherwise, bad small fish.
You could have made the player catch junk sometimes, like the canonical old boot, for humor.
You could have added some sort of challenge, like "catch X kg of fish before the day ends".
A technical improvement: in the future, add ".preventDefault()" in your mouse event handling functions, so that the page won't scroll down, that is specially annoying in the embedded version.
seems like chances of catching a fish in this game is 100% guaranteed. I got one every time in my 5 attempts. May be a little unpredictability will make the game more fun.
Nice little entry. With scrolling being an integral part of the game, it might be best to leave it only with the web option so as not to scroll down on this screen after catching a fish. Also I like that it tells you to scroll down to reel it in but it told me after I started reeling it in after reading the description.
The sounds and graphics are nice and simple and I am sure a lot more could be done to make it a nice challenge like scrolling slowly and then really fast for certain fishes, etc.
It works fine, nothing to say about that : you launch, you reel, and you get a fish. Animation is good, and graphics are correct. But... Well, I'm not a big fisher, but normally you don't get a fish at each launch, and even if you catch it, you are not sure to get it on your fryer tonight. What I mean is that a little more challenge would turn this funny game in something you would play enought to get that big fish you've seen, and who escaped each previous times... ;) That said, it's fine, I just mean that more challenge would be a little better. ;)
Casting is a bit awkward at times, but the game itself is amusing. (I loved abusing hyperscroll on my mouse though! I always wanted games that use scroll wheel more often!) Definitely would be nice to see you polish it, could work on mobile too :D
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I captures the feeling of fishing perfectly and if you added upgrades and goals that would make for a fun little game, good job.
My only suggestion is add some sound FX or light music
Source of improvement is to implement some strategy over where to throw the line. You could see waves or bubbles in a part of the pond, and if you hit that part, you would get good fish, otherwise, bad small fish.
You could have made the player catch junk sometimes, like the canonical old boot, for humor.
You could have added some sort of challenge, like "catch X kg of fish before the day ends".
A technical improvement: in the future, add ".preventDefault()" in your mouse event handling functions, so that the page won't scroll down, that is specially annoying in the embedded version.
The sounds and graphics are nice and simple and I am sure a lot more could be done to make it a nice challenge like scrolling slowly and then really fast for certain fishes, etc.
That said, it's fine, I just mean that more challenge would be a little better. ;)
Definitely would be nice to see you polish it, could work on mobile too :D
nice