
Swat Team
A swarm of bugs has started to cause a bit of a ruckus on the screen door and you are caught right in the middle of it. One player will assume control of the swatter, doing your best to swat all of the bugs off of the screen. The other player takes control of one of the big bugs in attempt to eat all of the smaller bugs and protect the reputation of bugs everywhere.
Soundtrack download: https://paisleygames.bandcamp.com/album/swat-team
Controls:
This is a local multiplayer game for two players.
Control Swatter - mouse
Swat - left click
Move Bug - W/A/S/D
Use Bug Special - spacebar
Credits:
Paisley Games
August Polite - @augustpolite
Tobi Hahn - @rainshapes
Josh Berg - @stereokuma
Soundtrack download: https://paisleygames.bandcamp.com/album/swat-team
Controls:
This is a local multiplayer game for two players.
Control Swatter - mouse
Swat - left click
Move Bug - W/A/S/D
Use Bug Special - spacebar
Credits:
Paisley Games
August Polite - @augustpolite
Tobi Hahn - @rainshapes
Josh Berg - @stereokuma
Comments31

error0319 Dec 2014, 03:09
nice game!

Bevilacqua9 Dec 2014, 03:13
Good game. Wish i had someone to play with though. :)
Liam :D9 Dec 2014, 17:19
Oh neat, a multi user game! I played with a co-worker. Pretty neat game. I also love your interpretation of the word 'screen'.
hypnoticbytes9 Dec 2014, 17:21
Nice multiplayer game. Well done!!!

Sh1rogane9 Dec 2014, 17:28
Good little game, had fun with it playing with another at school.

Alendro9 Dec 2014, 21:18
Nice job. I love the music.
Blobby1019 Dec 2014, 21:22
Not bad, the speed of the swatter was slightly annoying, though it probably just takes a bit of getting used to :P Will have to try it with someone else as well later!

asobitech9 Dec 2014, 21:55
a bit of fun two player action. probably needs more balancing though.
Meral9 Dec 2014, 22:21
It took me about 10 minutes to load the unity archive from your Dropbox.
I didn't have anybody present to play a match, but I think this is great. The controls are solid for both players and I think the bugs abilities work really well to balance it out. The music tracks are great and fit the game really well. The intro screens are beautiful.
Is it purpose though that the lady spins around when it doesn't move?
I didn't have anybody present to play a match, but I think this is great. The controls are solid for both players and I think the bugs abilities work really well to balance it out. The music tracks are great and fit the game really well. The intro screens are beautiful.
Is it purpose though that the lady spins around when it doesn't move?

pegigante9 Dec 2014, 23:18
I loved the grid's aesthetics, very crazy. I think the attack is a bit slow.
omaha10 Dec 2014, 17:49
This was fun. It took a bunch of mashing keys to get it to move from the title screen to the pre-game menu, but after that it was good times.
Really liked to music. Wish there was a more significant screen effect when something was splatted.
Really liked to music. Wish there was a more significant screen effect when something was splatted.
camlang10 Dec 2014, 19:08
Would be great with some kind of AI, cannot play solo. I mean I can but it's a bit weird :)

Elemental Zeal Games Studios10 Dec 2014, 19:08
Nice interpretation (:

DiegoMustache10 Dec 2014, 19:10
Nicely put together. Cohesive visuals and sound. Great job!
guldlock10 Dec 2014, 19:11
haha this was great! Will play this against someone at work tomorrow.
Virtually Competent10 Dec 2014, 22:43
I dig the music and the spider web animations. :D
My swatter didn't seem to always work...not sure if my mouse lost focus on the window or what, but either way, very neat idea. I also love the literal use of the theme! I joked with my artist about doing something similar.
My swatter didn't seem to always work...not sure if my mouse lost focus on the window or what, but either way, very neat idea. I also love the literal use of the theme! I joked with my artist about doing something similar.

udo11 Dec 2014, 18:17
That was a lot of fun, I actually played against myself :)

Gamepopper14 Dec 2014, 14:09
Really enjoyed that, not sure how the spider could win.

Nielz17 Dec 2014, 20:15
Nice! Cool graphics!

snickersnacks17 Dec 2014, 20:22
Interesting concept, I like the shared controls for multiplayer :) Good entry!
Saf17 Dec 2014, 20:51
'Swat' made me lol

dunin17 Dec 2014, 21:25
(after one hour of loading:) cool idea (remind me of mario paint) would be really fun with little balance fix.
(and avaible more bug-players would be fun too)
(and avaible more bug-players would be fun too)
Paisley Games17 Dec 2014, 22:35
Sorry about the long load times! We forgot to compress our music, should be fixed now.
Chris M18 Dec 2014, 07:55
Not sure how the music fitted the tongue-in-cheek theme, but it was good nevertheless. V enjoyable to have separation of concerns when playing with another player.

gre19 Dec 2014, 13:08
cool game
Rodaja28 Dec 2014, 16:40
Couldn't get the mouse click to do anything, so we couldn't really play this :(
Paisley Games28 Dec 2014, 19:00
sorry about that! it should be fixed now. make sure you clear your cache if you try again and it still doesn't work
Rodaja28 Dec 2014, 20:48
Okay, tried again. The normal fly-killing tool works fine, the anvil only drops sometimes, so that's weird.
It is sometimes unclear who won the match, it should say it in the message. Also, it should restart with a button not used for the game, many times an endgame would feel like just a frameskip.
The mouse player can somewhat teleport if you move the mouse when the thing goes to attack, which confused the bug player a bit.
Really liked it that it's an assymetrical game and yet it's balanced. Could use some bug count so as to know how far from victory is the bug player.
Good job!
It is sometimes unclear who won the match, it should say it in the message. Also, it should restart with a button not used for the game, many times an endgame would feel like just a frameskip.
The mouse player can somewhat teleport if you move the mouse when the thing goes to attack, which confused the bug player a bit.
Really liked it that it's an assymetrical game and yet it's balanced. Could use some bug count so as to know how far from victory is the bug player.
Good job!
Slepice129 Dec 2014, 17:09
Very nice multiplayer game.

shadow6430 Dec 2014, 00:17
Nicely done! I think it's always hard to judge two-player games without having a second player, but I can tell that the mechanics are balanced by just kind of playing one side and then playing the other.
I've also been very pleased with the people who have interpreted "screen" this way. Nice touch.
Thanks again for playing/voting/commenting on Natquik! And congrats for getting your entry in!
I've also been very pleased with the people who have interpreted "screen" this way. Nice touch.
Thanks again for playing/voting/commenting on Natquik! And congrats for getting your entry in!


We had fun playing it with my brother