Ludum Dare #31compo
TeazleParty
( Important note, this game requires the VC++ 2013 redist to run. You can find it here: https://www.microsoft.com/en-us/download/details.aspx?id=40784 )
Linux builds will be coming soon, just need to debug them first.
Fight your friends (or strangers over the internet) in a series of minigames laid out on a tic-tac-toe / naughts and crosses like board, where you have to beat your opponents score to take a tile.
A win is a line across the board in any of the cardinal directions or diagonally.
I'll have to apologize for the state of the UI, completely forgot to get a GUI toolkit so had to do it all manually instead. But I feel like the gameplay at least ended up well working.
The default controls are:
WASD - Movement
Space - Special action (Jump, fire, etc)
Enter - Chat
They can be rebound through the options menu, though it's a bit finicky and will probably fail to bind anything but WASD/arrow keys. Joystick binds work flawlessly though, just don't have an easy slider for things like deadzone and sensitivity.
(Also, I might've forgotten to actually put the title in-game. But it's still titled TeazleParty, which is a reference that I hope someone will get)
Linux builds will be coming soon, just need to debug them first.
Fight your friends (or strangers over the internet) in a series of minigames laid out on a tic-tac-toe / naughts and crosses like board, where you have to beat your opponents score to take a tile.
A win is a line across the board in any of the cardinal directions or diagonally.
I'll have to apologize for the state of the UI, completely forgot to get a GUI toolkit so had to do it all manually instead. But I feel like the gameplay at least ended up well working.
The default controls are:
WASD - Movement
Space - Special action (Jump, fire, etc)
Enter - Chat
They can be rebound through the options menu, though it's a bit finicky and will probably fail to bind anything but WASD/arrow keys. Joystick binds work flawlessly though, just don't have an easy slider for things like deadzone and sensitivity.
(Also, I might've forgotten to actually put the title in-game. But it's still titled TeazleParty, which is a reference that I hope someone will get)








Comments13
I'm really fond of your graphics !
I found nobody to play with, wich is a shame but my main problem is the lack of sound. Mostly Sign/Feedback sound. Maybe try to focus on that, next time.
It was a great twist of the theme, wich is rally cool :D
It has potential though.