a post apocaliptic platform/puzzle/gameshow crossover game with a kinda sick vibe..
code/graphics/animation/music: all created in jam time
let me know what you think..enjoy!
controls: left - right: move up : jump down : push switch
Yes, post compo release changlog v1.1 (please play it and let me know what you think, but only rate the regular version) - much better controls, jumping, ledge grab & climb - full intro animation
I really enjoyed playing that - clever idea to have mutable platforms, really went with the theme. And I liked the entrance of the subject - nice emoting for such a little person! Good job.
Wow, stunning gave me the chills at first glance at the room. Gave me a aperture science experiment room vibe which i loved. I loved the puzzle mechanics!
The game has some really good elements, but in the end I just found it boring. The game itself has potential to be a 5 stars, but right now it is not there yet. I would consider making the jumping and falling a little bit faster and creating a more engaging music. You create this whole humorous tone and then completely destroy it with that dreary music.
I spent about five minutes running left and right and thought the game was broken. Then (and thanks to everyone who commented about platforms) I understood how to activate platforms! Very good idea. Great sound fx. Will definitely try to finish the game later.
They audience audio was very funny and great haha Great atmosphere, graphics, idea and game. Would have made the colliders of the switch larger because sometimes it's a little annoying to try to press them a little to its side and it doesn
They audience audio was very funny and great haha Great atmosphere, graphics, idea and game =) Would have made the colliders of the switch larger because sometimes it's a little annoying to try to press them a little to its side and not work. Couldn't beat the game though, haha, I felt like I almost made it a lot of times but I ended giving up =\ I feel like the game could run a little faster, maybe it's the shadow and that processing power, I might try it on the build version later, probably will run more smoothly.
Great idea, I really liked the mood of the game. Should make more use of the switches, the level can be completed without pushing any of them. Thank you for the Linux build!
Quite the tough game! The mood reminded me a bit of Portal. The controls feel a bit sluggish, especially the jumping mechanic. Quite frustrating sometimes. But other than that, great game.
This game was pretty fun and innovative! I liked how there were sounds of the audience speaking/laughing in the background. The graphics look pretty great! Overall, it's a fun game and I suggest you continue working on it to further improve it; it would turn into an amazing game!
I really enjoy the on TV feeling of this entry. I think the audience is pretty cool, especially when they cheer at me for finding the way to the first switch on the second height-level.
I had to quit though, I couldn't figure it out after 20 minutes :-(
I like the idea of the game. Main gripe is with the jumping, which is majorly bugged. I like the game, really enjoyed how the platforms kind of rolled out of the wall, added a lot of extra depth to the game.
Nice puzzle game, and even nicer animations but terrible player phyciscs. Not only movement and jumping are clumsy but sometimes it jumps again after landing by himself. Aside that, very nice executed.
Loved it! Got a total Portal vibe from it. music was eerie and totally added to the experience. Thank god I got out alive, that room was giving me the creeps! :) Job well done.
An awesome game. A very innovative idea, great graphics and audio. However it was a bit laggy for me, and the controls, especially jumping, didn't feel as responsive as I'd like.
The graphics are top notch, and I really loved the audio. The music theme reminded me of Ridiculous Fishing, while the audience sounds were a bit like in Device 6.
Could use more polished controls (faster character and some kind of input buffering for the jumps), but otherwise it's a good game with a lot of potential.
thanks for playing and commenting peoples!! very very much appreciated, and highly motivated by your advice i'm working on better controls which will even incorporate grabbing of the platforms, i hope to post a first post-game update soon!
Very cool! Nice effects with the platforms. Its tricky to work out. also I was able to get it into a configuration that caused me to get stuck. Manged to finish the second time though. Music suits it very well.
Great atmosphere that the animations really bolster. Love the ambient audience sounds. when I finally found the correct path I felt great!
But aside from being thrown into the room on his face in the beginning, I didn't feel that the "human experiment" theme was fleshed out enough. I think the game's mood would benefit from having more elements that dehumanize the character as an experiment. Portal is a good example of making an "experiment" out of the player character. This game reminded me of that.
Nice game, very hard. Amazing ambient sounds (voices and noise from moving platforms) creating a dark atmosphere. Somehow makes me remember the submachine game series.
Great use of theme, lots of fun, but a little touchy on the mechanics. Glad to see the post-compo release! (I'll be playing it after the review.) Overall great job!
Very nice entry ! Fully playble, great 3D (model + animation), people clapping :D (nice use of the theme btw). Got stuck on my first attempt (a combination that prevented me from doing further moves) but started again and got it. Well balanced. Good work :) Tips for going even further : improve the mood / art style by giving more personality to the game (edit: the post jam version is a very good start in that way !). Thanks for the game :)
Great puzzling here, only criticism is that theres often a lot of back and forth and experimentation to find out what is the correct sequence of button presses, but I admit its hard to get rid of that without making it too easy.
Atmoshpere is great and creepy. I love that effect with platform switching. Good challenge with the switches riddle. All of this makes a really good game, can't wait for more levels (if you plan to make some) ;)
Switch flipping isn't my cup of tea, but I believe there are people who like it a lot. Great fun animations. Excellent how player was put on the stage.
I would tweak controls to make sure you don't fall easily: I think the main idea is to find the correct switches, not to be superior platformer player.
Comments54
Great entry!
But still, I enjoyed it :)
Very good idea. Great sound fx. Will definitely try to finish the game later.
Would have made the colliders of the switch larger because sometimes it's a little annoying to try to press them a little to its side and it doesn
Would have made the colliders of the switch larger because sometimes it's a little annoying to try to press them a little to its side and not work. Couldn't beat the game though, haha, I felt like I almost made it a lot of times but I ended giving up =\ I feel like the game could run a little faster, maybe it's the shadow and that processing power, I might try it on the build version later, probably will run more smoothly.
Thank you for the Linux build!
But other than that, great game.
I had to quit though, I couldn't figure it out after 20 minutes :-(
Sound and visuals are very strong!
loved the background chit-chatter, laughter, coughing etc etc.
I like the audience that reacts to my actions!
Mb more control of my person.
The graphics are top notch, and I really loved the audio. The music theme reminded me of Ridiculous Fishing, while the audience sounds were a bit like in Device 6.
But aside from being thrown into the room on his face in the beginning, I didn't feel that the "human experiment" theme was fleshed out enough. I think the game's mood would benefit from having more elements that dehumanize the character as an experiment.
Portal is a good example of making an "experiment" out of the player character. This game reminded me of that.
But the original version's control is killing me.
Love that wall animation!
New version control is better.
Fun 3/5: Fun at the start, but boring after playing a while.
Theme 3/5: The game runs in a single screen.
Graphics 5/5: Great graphics!!!
Audio 4/5: Great audio, but sadly it doesn't fit with the tv show atmosphere.
Humor 5/5: Great humor!!!
Mood 4/5: Great tv show atmosphere, sadly the music doesn't fit.
Overall 4/5: Great game, it needs some control issues thought.
I will say that the controls felt a little floaty at times, and I wish there was some indication of which platforms were created with the switches?
But it was very clever how the platforms came to be, really an interesting way of going about the theme of this LD! Good job. :)
Tips for going even further : improve the mood / art style by giving more personality to the game (edit: the post jam version is a very good start in that way !).
Thanks for the game :)
Excellent game and idea regardless.
I would tweak controls to make sure you don't fall easily: I think the main idea is to find the correct switches, not to be superior platformer player.