You, intrepid space commander, have to stop the pointers from clicking slaughter or clicking bad on what is clearly a very good theme. Let the green ones through as they understand that "Entire Game on One Screen" is actually brilliant theme and not just an annoying technical constraint.
(A and D or right and left to turn the ship, space to fire) (points are gained when "Good" is clicked, lost when "Slaughter" is clicked, gained when pointers going towards Good are shot down, lost for the other two)
JSFX used for audio, TinyColor used for some color transformations, written in coffeescript, tested in Chrome so far.
I love the sarcasm here! It's fun to play a game where you're a villain, protecting a terrible, terrible theme. Turn speed is a little slow to be really enjoyable but I had a good chuckle.
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