Ludum Dare #31compo
Those Walls
Those Walls
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The walls are closing in!
Based on the theme, I had an idea of the screen closing in on you... except when you're holding them back!
Family and Christmas decorating obligations ate up most of the weekend, but with a few hours to go I figured I'd throw a quick prototype together. This is about 3 hours worth of coding, so it looks like garbage but was enough to test the idea.
It ends up playing more like a metronome... but it was a good enough test of the concept that I'm glad I gave it a shot.
===================
The walls are closing in!
Based on the theme, I had an idea of the screen closing in on you... except when you're holding them back!
Family and Christmas decorating obligations ate up most of the weekend, but with a few hours to go I figured I'd throw a quick prototype together. This is about 3 hours worth of coding, so it looks like garbage but was enough to test the idea.
It ends up playing more like a metronome... but it was a good enough test of the concept that I'm glad I gave it a shot.
Comments13
mrexcessive9 Dec 2014, 09:56
Hi there. Like the idea. It has a flaw currently, I think, in that there is a kill everything way of playing, spamming vertical, which just makes it too easy. When screen shrinks to smaller than your character you die anyway... which was a shame. Pity no sound included, BXFR is good...

ehtd11 Dec 2014, 00:10
83!

danidre1411 Dec 2014, 17:54
Really cool, I found it really interesting, espacially those balls erm balloons that gp around the box as it becomes smaller in size!
Rate more games would ya? You got high votes here! :D
Rate more games would ya? You got high votes here! :D

andrewkennedy11 Dec 2014, 23:56
I really enjoyed the concept. It's a shame that spamming ended up being the best approach. Maybe a good way to avoid that would be some circles that you shouldn't pop?
error03113 Dec 2014, 14:49
nice one!

phaze11220 Dec 2014, 20:30
Really like the idea behind the use of theme. Wish there was a bit more to the gameplay though.
Chaoseed21 Dec 2014, 22:54
Kind of a clever mechanic. Somehow it doesn't feel like an entire game, though. Well, you probably know what I mean...for 3 hours of coding, it's pretty good!
gallerdude29 Dec 2014, 15:48
Fun, interesting game. You should be able to rotate minutely, and I think the balls should have varying speeds. I got 90 points from spamming vertical.

maxmetallica29 Dec 2014, 19:19
nice game
01rafael29 Dec 2014, 19:21
So strange weapon xD

riktothepast29 Dec 2014, 20:24
Setting the arms to vertical position and spamming the attack button made the game too easy, it's an interesting concept.

belstras29 Dec 2014, 23:53
Interesting idea, good job for only 3hr!






After reaching 80 points, you can't win :(