Touch of Light

Overall★★★★★★★★★★3.38
Fun★★★★★★★★★★2.91
Innovation★★★★★★★★★★3.32
Theme★★★★★★★★★★3.82
Graphics★★★★★★★★★★3.09
Humor★★★★★★★★★★2.05
Mood★★★★★★★★★★3.97
Coolness★★★★★★★★★★54%
You play a blue light and try to touch the orange light to regain your fading energy.

Credits:
A Mysteria Studio Game
Game Design and Development by Falk

Music: [Cylinder Five] by Chris Zabriskie
Download from: http://freemusicarchive.org/music/Chris_Zabriskie/2014010103336111/Chris_Zabriskie_-_Cylinders_-_05_-_Cylinder_Five

Comments22

mrhill9 Dec 2014, 04:00
but Im stealing from the orange, am I the bad boyfriend thats stealing all the energy from my partner.. Im confused. Marvelous game
nickbasswright9 Dec 2014, 04:39
Nice music, it matched the visuals and the concept really well. And the game's simplicity really adds to the experience. Noice!
Crafting4U9 Dec 2014, 04:40
Nice, little game. Quite fun! :) I got 155 seconds.
LexGear
LexGear9 Dec 2014, 04:40
Once you read the description :P the point of what you need to do makes sense. I love this game. I love the idea, and the gameplay is balanced. Give us a timer so we know what we're fighting for maybe with a highscore above it! Also consider developing this game further and porting onto ipad. Could be great!

Also, music, sounds, brillent.
LexGear
LexGear9 Dec 2014, 04:43
I'm going to tweet this game. More people should try it.
XilenceXauthor9 Dec 2014, 05:07
I considered adding a timer, but I was afraid it might ruin the atmosphere a bit. So I settled for the subtle seconds "score" at the bottom of the game over screen.

Thanks for all the nice comments! :)
Wampus
Wampus9 Dec 2014, 05:31
Good mood for a game. I kind of wish there were more game mechanics to play with but this is LD, so things are going to be minimal.
oscarabraham9 Dec 2014, 05:32
It doesn't need a timer, although something that tells you if you are getting a good score or not would be nice; something graphical, maybe. Its really simple, but it's fun.
mahalis
mahalis9 Dec 2014, 05:34
Pleasant. The movement feels a bit heavy, considering I'm just a light. I like the invisible things scattered around the scene. Might've been interesting for touching the orange light to make it shrink a little and then grow back over time - if you had to subsist off it without putting it out entirely there'd be a cool balancing act here.
pjchardt
pjchardt9 Dec 2014, 05:36
At times meditative, other times tense. Love the music selection! Reminds me of The Marriage a bit. :)
Chris Delta
Chris Delta9 Dec 2014, 05:37
Best mood I've seen yet. The AI on orange is good enough that I almost feel like it's also playing the game, and it's trying and failing to run away from me.
cyrixd9 Dec 2014, 06:04
Fantastic atmosphere, music and sound matched up so well with the serene pace and movement of the game play. I almost think even the score at the game over screen is unnecessary - it was very pleasant just floating around the environment at my own pace.
SivGoose9 Dec 2014, 20:40
WOW! What a great game, every thing tied together so well, love the music and the audio when they collide. I don't know how to feel, tense or relaxed when playing! haha
RainbowSexyFish
RainbowSexyFish9 Dec 2014, 20:42
This game has cause a stronger visceral reaction than most games I've rated so far. I think you have the framework for a game about bullying. I would really like to see you do something with this post-LD.
hypnoticbytes9 Dec 2014, 20:44
Nice entry. Love the idea!!! A timer in game would be perfect to keep track of the score. Got 144 seconds!!
LegacyCrono9 Dec 2014, 20:46
It's interesting but maybe too easy. I scored 149 and I just lost because I got bored. Very charming presentation, and the audio really fits the atmosphere. Well done! =)
Brassawiking
Brassawiking9 Dec 2014, 22:15
Great sense of mood and atmosphere!
Satyre
Satyre9 Dec 2014, 22:20
I totally like the mood of the game. It leads to numerous ways for interpretation. Good work :)
seraphki
seraphki10 Dec 2014, 06:40
How soothing =3
GAFBlizzard11 Dec 2014, 06:13
Very soothing music. I'm not sure if the background pieces have any significance -- it seemed the only mechanic was trying to bump the light repeatedly.
Roan Contreras
Roan Contreras21 Dec 2014, 11:06
I shone brightly for 177 seconds. Simply beautiful with the soothing audio.
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