Trapped?!

Overall★★★★★★★★★★3.35
Fun★★★★★★★★★★3.35
Innovation★★★★★★★★★★3.64
Theme★★★★★★★★★★2.25
Graphics★★★★★★★★★★3.85
Humor★★★★★★★★★★2.96
Mood★★★★★★★★★★2.96
Coolness★★★★★★★★★★37%
This one is a very special little robot.
Enjoy :)

PS: this game is probably working only on google chrome, I recommend that you play it using that browser.

Comments19

Nuclear Napalm8 Dec 2014, 04:25
Funny game, but it's not one one screen!
Drtizzle
Drtizzle8 Dec 2014, 04:26
The robot dissapears after a couple of seconds, so I can't play it :( Yes I played it in Chrome.
YM
YM8 Dec 2014, 04:34
Got to the end :)
Took me a little wile to figure out what exactly the mechanic was, but as soon as I realised the rest came pretty easily.
donan
donan8 Dec 2014, 10:49
Only works on chrome. Love the graphics a lot. The mechanic its a bit hard to master at first, but its really original.
KedumeBits8 Dec 2014, 18:21
The "space" don't nothing :-S The game has very nice graphics
mrexcessive9 Dec 2014, 08:36
Hi there. Doesn't load, sits there on grey/blue screen forever (well 2 minutes). Not rated yet.
LonelyTimeLord
LonelyTimeLord9 Dec 2014, 09:31
Adorable graphics, I liked the mechanic of bending the world with space :D
panda
panda10 Dec 2014, 01:28
I made it to the end! That's a super-fun game, congratulations! And the mechanic is new, which not an easy thing to do for a platformer! I also really liked the graphics.
JJEvil
JJEvil10 Dec 2014, 16:48
Doesn't really fit the theme, but a good looking game with an interesting twist.
ProgrammerPony10 Dec 2014, 18:31
great graphics, but space didn't seem to do much except flash the screen for me.. :(
Drtizzle
Drtizzle10 Dec 2014, 19:34
Okay the game worked this time, and I loved it. It was way too short!

The graphics are awesome! And you could make some great puzzles with this mechanic.

p.s. For the people who don't get it:
Spacebar locks your camera in it's place ;)
SecondDimension
SecondDimension12 Dec 2014, 13:25
Couldn't get past a jump as it was too high and space didn't do anything. Really nice graphics and character animation though
DonovanWu
DonovanWu15 Dec 2014, 20:56
Very interesting game mechanics!
By the way, is the robot inspired by Rinon in Ano Natsu de Matteru (Waiting in the Summer)? LOL
johnbrynte
johnbrynte19 Dec 2014, 23:01
When you introduce this kind of new mechanic, which is really smart, it's very important that you make sure that the player wont get stuck. For me, there where too much objects in the way for me to stick of any way the mechanic could work. Also, when I actually tried it first, there was a wall that unknowingly blocked me. Also, sometimes the game lagged you around when using the mechanic which was quite confusing. Apart from that, amazing work!
jmborden21 Dec 2014, 02:44
Yahh... not getting the game mechanic.
Grouflonauthor24 Dec 2014, 11:01
Thanks for all the comments guys, that's really motivating :)
I'm sorry for the people who don't get the mechanic of the game at level 2. I don't want to spoil it though, so you just need to think a little bit outside the box (literally :) )
Also sorry for the people who cannot play it because of performance bugs, this is my first game zith a home made engine so this is not ideal, I will put effort into improving that in my future games. I think playing it on chrome highly improves the experience though.

@DonovanWu I never heard of this anime so I guess not, the design is strongly inspired by BMO from Adventure Time.

@johnbrynte The idea of level 2 was to put the player in a situtation that he cannot overcome without using the mechanic. I thought that the written hint would be enough for all the players to understand how to resolve the problem, but apparently not. Despite the bugs that you mention, that surely does not help, do you have any idea on how to hint the player in a somehow smarter way ?
Kabukky25 Dec 2014, 06:02
Love the aesthetics. This is a great take on puzzle platformers. The title screen is a throwback to Day of the Tentacle for me :D
codeapparat
codeapparat27 Dec 2014, 10:02
Fun game with cute art. The core gimmick is innovative and fun and i see how it was inspired by the theme, but in the end doesn't fit "Entire Game on One Screen" too well. It's also quite glitchy and can cause the character to get stuck off screen or wildly teleport all over the screen at times. Overall a great entry in the 48-hour compo.

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