Twisted Chamber

Overall★★★★★★★★★★3.93
Fun★★★★★★★★★★3.93
Innovation★★★★★★★★★★3.62
Theme★★★★★★★★★★4.36
Graphics★★★★★★★★★★4.21
Humor★★★★★★★★★★2.95
Mood★★★★★★★★★★3.52
Coolness★★★★★★★★★★46%
Just 7 buttons to survive twisted chamber.
Avoid dangerous spikes and fires. Oh, and saws.

Controls: Arrows and Space. R -restart.
Tip: You jump higher when holding space.

Little tribute to N.

screenshot

Comments22

mpath8 Dec 2014, 19:56
The link is broken :(
March8 Dec 2014, 22:53
Great :D
I like the animations everything runs very smoothly.
SoulGame
SoulGame11 Dec 2014, 15:38
That's actually one of the concept we wrote before go for shifting :) And you made it better than I imagine, congrats. Too bad there aren't any audio, the game would have been even better. Subjectively, I'm not a fan of the huge inertia in the controls, I'm not sure how it fits a game about accurate moves. Anyway, the realization is still amazing. Good job!
xaedes12 Dec 2014, 15:13
uhh! the character animations are really awesome <3. the visual style creates a nice atmosphere, which would really benefit from the right sounds and music
theholychicken13 Dec 2014, 02:58
Ultra slick!
Great pacing and the difficulty is just right. Very fun!
JangoBrick
JangoBrick13 Dec 2014, 11:33
Love the graphics and character animation! Great job.
Saturnyn
Saturnyn14 Dec 2014, 11:53
Short, but really well thought and polished. Perfect for a LD, could see this being a full game with more levels.
gameattack26 Dec 2014, 15:19
Good control. Very fun! I love the time pressure.
eskivor26 Dec 2014, 15:48
Good game, a little bit hard.
gre
gre26 Dec 2014, 15:58
Nicely polished game. Good overall.
internetspaulicy26 Dec 2014, 16:25
Wow this is a really great entry! The level design is really impressive. I can see that it must have been quite tricky to set all of that up.
NicePenguins
NicePenguins26 Dec 2014, 16:28
Nice and clever concept you have here :o !

The wall jump wasn't very instinctive but the game was really great anyway,, congrats !
01rafael29 Dec 2014, 05:19
Nice concept of level design
Crowbeak
Crowbeak29 Dec 2014, 05:33
This isn't the first game I've seen this LD to have the scene morph upon hitting a goal of some kind, but this IS the first one to really contextualize it perfectly. It's a twisted trap room, so of course it changes every time you hit a button.
Krisjet
Krisjet29 Dec 2014, 06:03
It looks great, and the game is a lot of fun. I wish the controls felt a little bit more tight, not as floaty, and I really felt like the saws falling from the ceiling were unfair, especially as they seemed to fall at random places, and were not fixed from playthrough to playthrough.
mohammad29 Dec 2014, 07:41
It's really well done, but extremely difficult. Polish it, expand on it, and it could end up steam green-lighted.
Damdoshi
Damdoshi29 Dec 2014, 09:58
Full five. Nice gameplay, nice graphics, good idea. Difficulty is ok, not too hard, not too easy.
Just have to try 8-9 times. That's cool because you can feel that you can do it.
o/
It is a pretty cool work. I like it.

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