Veggie Kerfuffle – Update 7 (final)
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>> Play The Game Here!!! <<
>>> PLAY VEGGIE KERFUFFLE HERE <<<
PLAYER 1: ARROWS + M
PLAYER 2: WASD + Q
PLAYER3: JOYPAD – LEFT ANALOG STICK + L1
PLAYER4: JOYPAD – RIGHT ANALOG STICK +R1
Instructions:
- You can pluck items with your action Key.
- The first one to hit the monster will wake him up (you need at least 2 players for that!).
- You can throw seeds on other players to stun them for a brief period.
- If you hit the monster, he’ll be stunned too, but he’ll aggro you after that.
- Last man fruit standing wins the round!
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So we finished the game (kinda), half of our team got sick during the weekend (Murphy Law amiright?!), so we didn’t worked at 100%. And we didn’t had time to put everything on the game. Couple things are missing like:
- There’s still no point system (the winner is the survivor!)
- There’s only one type of item available (normal seed)
- There’s no clock, and no opening credits.
- No instruction or options for controls..
For instance so far you can play with only 1 of our 4 main characters




We do have the sprites, we just don’t have the time to properly insert them into the game…


Actually… This is our WIP-Animator… All pretty and well connected… Beautifully designed to this point…

But this is what we are using for this last-minute-build… just two connections with an in-code controller made in Extreme Go-Horse Process

Our boss has only the keyframes, but we managed to fake couple placeholder animations…



Well… I think that’s it!
I’m kinda Tired now and I’ll post a complete Post-Mortem tomorrow…
But we really enjoyed making this game, and are going to work on the final version in the next couple weeks, so get ready for a Veggie-Kerfuffle release this summer!!!
For now that’s it, hope you guys get the idea and enjoy the game.


Source: ludumdare.com archive