An Arms Race (or Gun Game for Call of Duty fans) and The Haunted: Hells Reach inspired game. The goal is to get to the final wave and have fun upgrading your weapons as you go. One kill = upgrade. But be careful, whichever weapon you use to kill an enemy is the one that will be upgraded.
Controls: WASD/Arrow Keys - Movement Left Mouse Button - Shoot Right Mouse Button - Throw Grenade
Ideally I would've like to have added way more weapons but, yuh know, time constraints and all.
Note: Thanks to the Unity 5.0.0b17 update the sound now works in the webplayer!
Very fun arena shooter! The first level seems way harder than the rest of the game, but once you get into it, there's a lot of strategic, fast paced shooting action. My only minor gripe was with the bullet on bullet collisions, rendering tightly bunched enemy groups nearly invulnerable without the machinegun type gun equipped. Great job!
Nice, I think you could balace it a bit further, but ok for a jam :) You are without votes (I think my stars wont count for you) since you did not check the fields that you want to be judged at.
Very cool and challenging. Nice simple graphics and easy to just play. THe controls seem a little too "slidey" but not a game breaker. Touch it up some more.
Decent game an pretty good controls. The fact that bullets cancelled each other out actually made it pretty hard to even damage the enemies. It made grenade spam the only viable solution at first. Which actually isn't a huge deal since it was fun using the bombs!
Nice grenade countdown effect! The sounds were a bit harsh (thanks for the audio menu!) and the initial start is really difficult if you don't make a point of upgrading your gun first.
The player's introduction to the gameplay could be more obvious; perhaps mentioning upgrades when they happen in a more obvious/flashy way would help. Also, telling the user they can hold down on left mouse goes a long way to making this less difficult for weirdos like me who don't try that first.
I really like this game, and I played it all the way to the end. Watching the weapons and player art change every time I upgraded was fun. Nicely done!
Indeed a hard game! A bit confusing that the same feedback was given for when enemies where hit as when the player was hit, it felt like it was bad hitting the enemies. Taking out bullets with bullets was also oddly interesting. Keep up the good work!
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I found the control system confusing, very difficult to kill the zombies, have to expose so much just get killed, becomes a click battle.
You are without votes (I think my stars wont count for you) since you did not check the fields that you want to be judged at.
Nice simple graphics and easy to just play. THe controls seem a little too "slidey" but not a game breaker.
Touch it up some more.
Overall, I like it :)
The player's introduction to the gameplay could be more obvious; perhaps mentioning upgrades when they happen in a more obvious/flashy way would help. Also, telling the user they can hold down on left mouse goes a long way to making this less difficult for weirdos like me who don't try that first.
I really like this game, and I played it all the way to the end. Watching the weapons and player art change every time I upgraded was fun. Nicely done!