
Ludum Dare #31compo
Wizard Bounce
Once a powerful wizard, you've been tossed in a dungeon. Use your lightning and blood power to jump out!
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// Done in Unity (C#), Pyxel Edit, and Ableton Live
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CONTROLS
#Charge Jump: Left Click or GamePad A/X
Special Move: Right Click or Keyboard 'A' or GamePad B/Circle
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HINTS
#Do jumps and the special move to increase your jump height.
#Make one successful small jump before attempting a larger jump.
#There are three jump charge levels.
#When you've done enough jumps and tricks, charge the biggest jump to escape!
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// Done in Unity (C#), Pyxel Edit, and Ableton Live
Comments17

minimumentropy8 Dec 2014, 15:14
Surprisingly addictive! I really enjoyed this! I can get 1000 points but I can't escape. Very nice "Special move" by the way, the art is awesome!

thristhart9 Dec 2014, 23:40
I loved the sound effects! The special move one was especially good.
PoQA Games9 Dec 2014, 23:58
This is pretty fun - I would like a small tutorial if possible so i'm not so confused on what to do :)
zakchaos10 Dec 2014, 00:04
Needs a way of showing how much i can charge before jump, brilliant graphics,

HotBoxGames10 Dec 2014, 00:10
No dungeon can hold me, for I am a wizard!
Interesting game concept, fits the theme perfectly. Nice and original too.
Great work.
Interesting game concept, fits the theme perfectly. Nice and original too.
Great work.

Troilk10 Dec 2014, 00:30
Weird but fun! :) At first it was hard to understand what to do but in the end I managed to escape dungeon with score 130.

belowzerogames10 Dec 2014, 01:09
Good job on your game but I just kept dying so I must be doing something wrong
5k0d11 Dec 2014, 17:40
strange at first but turns out to be pretty funny good job ;-)

BoxedMeatRevolution11 Dec 2014, 17:42
I MADE IT OUT ALIVE!
Fun game. It was the correct amount of silly and small, with fun graphics, and a surprisingly addictive soundtrack.
Good job!
Fun game. It was the correct amount of silly and small, with fun graphics, and a surprisingly addictive soundtrack.
Good job!
Shivur11 Dec 2014, 17:45
Simple but efficient.
deyteris_team12 Dec 2014, 11:19
Maybe you should write a tutorial how to control the character. It's hard to understand. Thanks

pjimmy13 Dec 2014, 15:17
interesting cool game, took me a while to figure out how to charge and jump, some instructions would be nice, well done

ianh16 Dec 2014, 00:49
I don't understand what makes you fall off, but once you get the timing down this is pretty fun.

SoulGame16 Dec 2014, 00:55
I'm not sure I completely understood the controls :( I do read all your instructions and try a few times to figure things out... but I keep dying :D Help!

jay43k17 Dec 2014, 21:24
The most important mechanic to understand is that you need to complete ONE small jump FIRST before you can charge the bigger jumps. When you start, do a small jump first. When you die, do a small jump when you come back.
To practice, just barely hold it down at first. You might not jump, but you won't die either. Figure out the least amount of time you need to hold charge to make a small jump, and then chain that into bigger jumps.
Also, once you complete a jump, when you touch down you have limited time to do another jump or you will fall off.
Thanks for playing everyone!
To practice, just barely hold it down at first. You might not jump, but you won't die either. Figure out the least amount of time you need to hold charge to make a small jump, and then chain that into bigger jumps.
Also, once you complete a jump, when you touch down you have limited time to do another jump or you will fall off.
Thanks for playing everyone!
Xanjos18 Dec 2014, 14:45
Much harder than you think but it definitely has that just one more try feel to it. Fits the theme very well and I liked the mechanics a lot (although I still have no idea what the special move button actually does).





You can't do that to wizard, nooooo :'( !
Nice gameplay however :p. A lack of feedback maybe, like a gauge ?