One of my favorite games so far from this Ludum Dare. Love the simple visuals and the red monsters. Love the animations and the 2d-ish aspect of the world.
Very well done. I was skeptical when I saw the screenshot, but I was wrong. I love the humor in this and the concept is solid. Very cool art style. And thank you so much for being slightly forgiving with your collision detection :)
This game is pretty great. I love the art style and the mix of the 3D with the bullets & obstacles. My only complaint is the problems don't play by the same rules and also get stuck on the obstacles. Such is life, I guess!
Liked: - Graphics. I thought the mix of hand drawn and 3D worked pretty well - Learning how to play was seamlessly integrated with level progression - Learning how to position yourself to get around the enemies - "Magic doesn't work on problems" :(
Disliked: - Lack of music. I'd have really liked some sound! - Confusing hitboxes (hard to know when you were within killing range of an enemy)
This is clever. I like the...snarkyness of it, I think that's the word for it. Running from your problems only works for so long, and magic doesn't work on them either.
I love the humorous mood in this, the "sketchy" art-style and the writing fit very well together. I really like the drawing, and animation work, they seem like doodles that someone drew in their notebook yet they are also polished and have a really good animation work, I was really impressed by that!
Gameplay-wise I thought it was fun, I thought the tutorial part (first few stages) was well done, the game got explained clearly and was still entertaining. The difficulty ramps up, which I appreciate but quickly I thought the problems were having a bit of an unfair advantage. (But that could just be me not being good enough)
Again, very nice submission. It made me laugh! Thank you for your game!
// Written by Peter (ludumdare.com/compo/author/Macint/) // Vidar's teammate in this Jam.
Running away from all your problems is always a fine solution. I quite liked the hand-drawn graphics and animations, they made the game feel quite lively. Some audio would have helped, but apart from that I thought this was quite a nice entry. Kudos, keep it up! :)
Comments23
The animation of the little man is good.
- Graphics. I thought the mix of hand drawn and 3D worked pretty well
- Learning how to play was seamlessly integrated with level progression
- Learning how to position yourself to get around the enemies
- "Magic doesn't work on problems" :(
Disliked:
- Lack of music. I'd have really liked some sound!
- Confusing hitboxes (hard to know when you were within killing range of an enemy)
Gameplay-wise I thought it was fun, I thought the tutorial part (first few stages) was well done, the game got explained clearly and was still entertaining. The difficulty ramps up, which I appreciate but quickly I thought the problems were having a bit of an unfair advantage. (But that could just be me not being good enough)
Again, very nice submission. It made me laugh!
Thank you for your game!
// Written by Peter (ludumdare.com/compo/author/Macint/)
// Vidar's teammate in this Jam.