Zdy-ball: The Coffee Hunter

Overall★★★★★★★★★★3.06
Fun★★★★★★★★★★3.15
Innovation★★★★★★★★★★2.97
Theme★★★★★★★★★★3.55
Graphics★★★★★★★★★★2.71
Humor★★★★★★★★★★3.09
Mood★★★★★★★★★★2.61
Coolness★★★★★★★★★★57%
Zdy-ball: The Coffee Hunter is a simple physics-based game about caffein obsession and hysteria. It also features the art director from Guru Games, Johan Zdybal, a reknowned coffee Connesuer. We basically made this game because he was to tired to jam with us, so we decide we would jam with him anyway as part of the game. Hope you enjoy it, and feel free to check out our more serious projects at http://www.gurugames.se or on twitter @thegurugames.

Comments16

Wezley8 Dec 2014, 23:50
Really cool game! You can never get enough coffee! xD
Ellian
Ellian8 Dec 2014, 23:54
This is... so dumb in a good way. It was fun to play! :D
hypnoticbytes8 Dec 2014, 23:58
Really cool pacman! Love the mix of genres :)
borgi
borgi9 Dec 2014, 00:15
Cool explosion effect! :D I really liked thi graphics and the music! It was fun good job!
error0319 Dec 2014, 03:11
Very simple and fun game. Nice work.
NaoisTheGuardian9 Dec 2014, 04:57
Good for a pacman-sanic-ball-coffee-bean simulator
jovoc9 Dec 2014, 08:22
Nice game! I've seen similar games where you control the board not the player, and they are usually too frustrating but you did a good job making you feel in control of the player. The graphics were good (esp the explosion) but I think this might have been better as a 2D game.
Ryusui
Ryusui9 Dec 2014, 08:30
It took me a couple twirls of the maze to realize that this is effectively a physics-based twist on Pac-Man - down to the pursuing ghosts. Also, you explode when you die. Good times! XD
skonkan9 Dec 2014, 08:32
Love the music and sound effects. GG
Blobby1019 Dec 2014, 13:39
Nice idea - Love the idea of physics-based pacman xD Wouldn't have thought of that. Could see it being a really fun web game with some more levels, or maybe powerups or something!
Lynx
Lynx9 Dec 2014, 20:27
Love the remix on a classic! The controls are really responsive too for not directly controlling the player, well done! I will say sometimes the background's color values get a little to close to the foreground objects and makes it hard to see (mainly wight he blue for my screen)
pcmaster9 Dec 2014, 21:34
Sometimes it was hard to figure out where the wall is but generally really playable!
Davision
Davision10 Dec 2014, 15:06
Interesting Pacman-ish concept. A bit problematic that most of the difficulty comes from the fixed rather slow rotating speed.
sorlok
sorlok11 Dec 2014, 06:44
Great combination of labyrinth and pacman! A clever way of putting the entire game on one screen! I sure hope your friend got his cup of coffee in the end. :D
cardanaiauthor11 Dec 2014, 09:30
He did!
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