A.R.C.K is an unconventional weapon like no other. It's origin is a mystery and the knowledge it contains is sacred. Only the worthy can unlock the secret and solve the puzzle. Perseverance, observation and understanding of the concepts is key to reveal an ancient mystery. Be aware not everything is what it appears.
The secret it contains will be revealed in our new game Inhabitant currently in development. See http://inhabitantgame.com
I created A.R.C.K in Unity 5 and Maya for the 3d objects. A power failure at my residence almost stopped me from completing it but I quickly rushed to the office to finish it and didn't have much time to test it on all platforms so I hope you can experience is fully and I apologize if you don't. I am proud and haven't had so much fun in years!
I showcase the new Unity 5 features in ARCK especially the UI system. You can watch how I built it on twitch.tv/morbidcamel101
Hi george! Thanks for the info. I can sure you everything is related. A clue would be is the words cycle. You have to member the previous. And when you get an answer you have to research - the reward is knowledge.
I guess I am not smart enough, but I really didn't get what to do. Tried to enter some words that came to mind..
All I can give is this constructive (I hope) feedback: If this is the demo for your UI, I would strongly suggest, that pressing "enter" should hit the default submit key (in this case "search") because it's not fun to reach over to the mouse after typing something in :)
Thanks for the feedback. I encourage you to download the source. It's not a guessing game. You have to follow the clues to understand the relationships between the concepts. You not going to get it the first time. Here's a hint: the concepts cycle.
Didn't get far on my own so I downloaded the source. After going through some of it (mainly the TreeOfKnowledge.cs) I have to admit that I still don't get it. Literally 2deep4me.
It looked kind of nice and had an interesting mood I guess, but at least for me it just wasn't a whole lot of fun.
Certainly very atmospheric, but I'm afraid the game is too obtuse for my liking. Couldn't really get anywhere with it. And as someone else pointed out, I found it annoying to have to click Submit every time, I think the Enter key should have been enough. Seems like it could be interesting, but its just not for me I'm afraid.
@morbidcamel: I'm indeed not a conspiracy theorist. I could kinda see something with the biblical and alien themes in there, but still couldn't grasp your train of thought. Good luck with Inhabitant!
Interesting puzzler. I got an error in the webGl build, so I downloaded the windows. Cool use of the new UI btw. I think I might of broke it when I pressed ALT+0161, in one of the hints i thought the question mark changed to upside down so I thought we had to type that character. But as it later turned out the question mark was upside down in the first place. The camera started spinning around! I liked your intro sequence. Anyway, cool game!
I... just don't get it... The camera moves closer, so I think I've done something right. But then I get the exact same results if I just spam Search over and over. I don't know if I'm doing anything right at all... and I have to keep clicking search with a mouse.
FYI, the Unity webgl export is garbage at this point. I'd suggest just uploading a web version to a Dropbox account or something?