A Tale of Two Souls

by indigo
Overall★★★★★★★★★★2.95
Fun★★★★★★★★★★3.10
Innovation★★★★★★★★★★3.62
Theme★★★★★★★★★★3.67
Graphics★★★★★★★★★★2.50
Audio★★★★★★★★★★2.40
Mood★★★★★★★★★★2.88
Coolness★★★★★★★★★★37%
A classic platformer with a twist. You have a gun - a soul gun - and after your kingdom was attacked by <enemy>, you need to <goal>. Because the gun shoots your soulmate's soul, you can, at any time, exchange your position and velocity for the projectile's. Can you push this ability to its limits? Will you beat this platformer?

Controls explained ingame.

Written in Python, using pygame. You can run this on Linux (or any other OS) if you have Python and pygame installed. (I would love to cxfreeze this project, but there's a bug that prevents me from doing that, it seems.)

Comments13

Fanttum
Fanttum20 Apr 2015, 03:51
Looks deep. But i'm on mac :/ any web player coming soon?
indigo
indigoauthor20 Apr 2015, 04:01
You're not missing out on an story, there really is none :)

Unfortunately, I can't make a web player for technical reasons. However, if you have python and pygame installed, I am 99% sure you can just run this as-is on Mac (download the source package and run main.py).
tppr204620 Apr 2015, 04:09
Fun! but hard, I am still trying..
Nonameghost20 Apr 2015, 04:11
Pretty interesting take on the swapping mechanic! I'd suggest trying to package it in an executable if possible. I'm not always keen on running .bats from the internet haha :D
manabreak
manabreak20 Apr 2015, 05:24
The controls are a bit wonky, I couldn't really jump anywhere. The idea is solid, just needs some polish. :)
MJaawa20 Apr 2015, 15:54
Good idea, nice implementation. Controls could use some work, but it's a solid puzzle platformer, nice :)
scorched
scorched20 Apr 2015, 15:55
Nice, I wish the movement acceleration value was less though
Majsmanne20 Apr 2015, 15:59
Really interesting idea! Just wish the controls where better and it took me quite a while to get the velocity swap mechanic.
nihilaleph20 Apr 2015, 16:17
Great mechanics and idea! Just thought the controls are a bit stiff. Maybe the levels could have some music too!
PyroSneak20 Apr 2015, 16:18
I enjoyed the mechanic of switching position + velocity with the cloud
Cosmologicon
Cosmologicon23 Apr 2015, 03:38
Cool idea, but unfortunately I think there's a framerate issue with the physics. I keep falling through the platform on the second level. My computer is pretty slow, so I think the timestep is too large. I may try to tweak it myself at some point. Overall the controls feel a bit stiff, but it's hard to really nail platforming during LD.
TeamFlare
TeamFlare23 Apr 2015, 19:43
awesome idea :D could have used some music.. but loved the comments between the levels ;)

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